source: Starfinder Core Rulebook

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Blindsense

Shirrens’ sensitive antennae grant them blindsense (vibration)—the ability to sense vibrations in the air—out to 30 feet. A shirren ignores the Stealth bonuses from any form of visual camouflage, invisibility, and the like when attempting a Perception check opposed by a creature’s Stealth check. Even on a successful Perception check, any foe that can’t be seen still has total concealment (50% miss chance) against a shirren, and the shirren still has the normal miss chance when attacking foes that have concealment. A shirren is still flat- footed against attacks from creatures it can’t see.

Blue Whinnis
Type: poison (injury) Save: Fortitude DC 14
BMC Mauler

While Maulers can be flown in combat by a single person, making them popular with bounty hunters and other lone wolves, militaries usually staff them with two: a pilot seated upright in the bubble canopy, and a gunner behind the pilot operating via screens.

tiny None

Speed: 10

Maneuverability: good

Drift: 1

AC: 19

TL: 18

HP: 35

DT:

CT: 7

Shields: basic 40 (forward 10, port 10, starboard 10, aft 10) Attacks

  • Forward: light plasma cannon (2d12), tactical nuclear missile launcher (5d8)
  • Aft: flak thrower (3d4)

Power Core: Pulse Brown (90 PCU)

Drift Engine: 1

Systems: advanced mid-range sensors, mk 5 armor, mk 5 defenses, mk 1 mononode computer

Expansion Bays: None

Modifiers: +1 any one check per round, +4 Computers, +1 Piloting

Complement: 2

Crew

  • Pilot: Computers +11 (2 ranks), gunnery +7, Piloting +12 (2 ranks)
  • Gunner: gunnery +12

Bodyguard

You can attempt to ward off attacks that target nearby allies.

Bonding Epoxy
Level: 1 Price: 400 Bulk: L
Bonus Feat

Humans select one extra feat at 1st level.