range: long (400 ft. + 40 ft./level)
type: spell
casting_time
targets
- any number of creatures, no two of which can be more than 180 ft. apart [1]
- one primary target and up to 10 secondary targets, no two of which can be more than 30 ft. from the primary target [1]
- see text [1]
- up to one or more creatures, no two of which can be more than 30 ft. apart [1]
- you and touched objects or touched willing or unconscious creatures [1]
effect
duration
saving_throw
spell_resistance
source
Found 9 matches
Call Cosmos
Level:
Rain cosmic particles on targets, dealing 4d6 fire damage and 3d6 cold damage.
Mystic 5
School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: cylinder (20-ft. radius, 40 ft. high) Duration: 1 round/level (D) Saving Throw: none Spell Resistance: yes
Clairaudience/Clairvoyance
Level:
Hear or see at a distance for 1 minute per level.
Technomancer 3
,Mystic 3
School: divination Casting Time: 10 minutes Range: long (400 ft. + 40 ft./level) Duration: 1 minute/level (D) Saving Throw: none Effect: magical sensor Spell Resistance: no
Dimension Door
Level:
Technomancer 4
School: conjuration Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: none, Will negates (object) Spell Resistance: no, yes (object)
Chain Surge
Level:
Deal 13d12 electricity damage to primary target and up to 10 secondary targets; one of the primary target’s electrical devices stops functioning for 1 round.
Technomancer 6
School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: Reflex half, see text Spell Resistance: yes
Holographic Terrain
Level:
Technomancer 5
School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: one 20-ft. cube/level (S) Duration: 2 hours/level (D) Saving Throw: Will disbelief Spell Resistance: no
Invisibility, Mass
Level:
Technomancer 6
School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: 1 minute/level (D) Saving Throw: Will negates (harmless, object), see text Spell Resistance: yes (harmless, object)
Shadowy Fleet
Level:
Technomancer 6
School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: 60-ft. radius Duration: 1 round/level Saving Throw: Will disbelief and Reflex half, see text Spell Resistance: yes
Telekinesis
Level:
Technomancer 5
School: transmutation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: concentration (up to 1 round/level) or instantaneous; see text Saving Throw: none, Will negates (object), see text Spell Resistance: yes (object), see text
Veil
Level:
Technomancer 6
School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: concentration + 1 hour/level (D) Saving Throw: Will negates or disbelief, see text Spell Resistance: yes, see text