usage: 1
type: weapon

Found 200 matches

Handcannon, Swagger
Level: 6 Price: 4,350 Bulk: 1 Damage: 1d12 P Critical:

Knockdown

Range: 40 ft. Capacity: 6 shells Usage: 1 Special:

Analog, Free Hands (1), Unwieldy

Battlebow, Tactical
Level: 4 Price: 1,900 Bulk: 1 Damage: 1d8 P Critical:

Range: 120 ft. Capacity: Drawn Usage: 1 Special:

analog

Cluster Launcher, Tactical
Level: 6 Price: 4,150 Bulk: 2 Damage: — None Critical:

Range: 60 ft. Capacity: 8 grenades Usage: 1 Special:

Cluster (5 ft.)

Diasporan Rifle, Tactical
Level: 1 Price: 350 Bulk: 1 Damage: 1d8 F Critical:

Range: 70 ft. Capacity: 10 charges Usage: 1 Special:

sniper (250 ft.)

Energy Converter, Tactical
Level: 4 Price: 2,400 Bulk: 3 Damage: 1d6 C Critical:

Staggered

Range: 90 ft. Capacity: 20 charges Usage: 1 Special:

Explode (10 ft.), Unwieldy

Nanite Thrower, Tactical
Level: 9 Price: 13,300 Bulk: 1 Damage: — None Critical:

Wound

Range: 60 ft. Capacity: 10 nanites Usage: 1 Special:

Deconstruct 2d6

Nightarch Needler, Tactical
Level: 3 Price: 1,650 Bulk: L Damage: 1d6 P Critical:

Injection

DC +3 Range: 30 ft. Capacity: 5 darts Usage: 1 Special:

analog

Numbing Beam, Tactical
Level: 1 Price: 370 Bulk: 1 Damage: 1d6 C Critical:

Staggered

Range: 50 ft. Capacity: 20 charges Usage: 1 Special:

Nonlethal

Rail Gun, Tactical
Level: 3 Price: 1,150 Bulk: 1 Damage: 1d8 P Critical:

Range: 60 ft. Capacity: 12 rounds Usage: 1 Special:

Automatic

Rotating Pistol, Tactical
Level: 4 Price: 1,900 Bulk: L Damage: 2d4 P Critical:

Range: 20 ft. Capacity: 4 rounds Usage: 1 Special:

Analog, Conceal