range: 70 ft.
type: weapon

Found 18 matches

Coil Rifle, Rangefinder
Level: 10 Price: 18,600 Bulk: 2 Damage: 3d6 P Critical:

Bleed

2d6 Range: 70 ft. Capacity: 8 rounds Usage: 1 Special:

Sniper (500 ft.)

Plasma Guide, Series-37
Level: 8 Price: 10,800 Bulk: 2 Damage: 2d8 E & F Critical:

Wound

Range: 70 ft. Capacity: 40 charges Usage: 8 Special:

Guided, Sniper (500 ft.), Unwieldy

Plasma Guide, Series-42
Level: 11 Price: 28,200 Bulk: 2 Damage: 3d8 E & F Critical:

Severe Wound

Range: 70 ft. Capacity: 80 charges Usage: 8 Special:

Guided, Sniper (500 ft.), Unwieldy

Coil Rifle, Specialist
Level: 5 Price: 3,120 Bulk: 2 Damage: 2d6 P Critical:

Bleed

1d6 Range: 70 ft. Capacity: 6 rounds Usage: 1 Special:

Sniper (250 ft.)

Assassin Rifle, Spectre
Level: 12 Price: 29,500 Bulk: 1 Damage: 5d6 P Critical:

Range: 70 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (750 ft.), Unwieldy

Diasporan Rifle, Tactical
Level: 1 Price: 350 Bulk: 1 Damage: 1d8 F Critical:

Range: 70 ft. Capacity: 10 charges Usage: 1 Special:

sniper (250 ft.)

Multistage Rifle, Triple-Plus
Level: 15 Price: 124,000 Bulk: 2 Damage: 7d8 P Critical:

Range: 70 ft. Capacity: 3 mini-rockets Usage: 3 Special:

Indirect, Sniper (750 ft.), Unwieldy

Assassin Rifle, Wraith
Level: 17 Price: 278,000 Bulk: 1 Damage: 11d6 P Critical:

Range: 70 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (1000 ft.), Unwieldy