ref_save: +8
type: creature

Found 19 matches

Uplifted Bear Avenger CR: 4 XP: 1200 CN Large magical (beast) Init.: +7 Senses: low-light vision Perception: +10 HP: 56 EAC: 16 KAC: 18 Fort: +8 Ref: +8 Will: +3 Speed: 50 ft., climb 20 ft. (45 ft., climb 15 ft. in armor) Melee: claw +13 (1d6+9 S) or tactical swoop hammer +13 (1d10+9 B; critical knockdown) Ranged: frostbite-class zero rifle +10 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +10 (explode [15 ft., 2d6 P, DC 13]) Offensive Abilities: ferocious charge, fighting styles (blitz) Str: +5 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +0 Skills: Athletics +15 (+23 to climb), Intimidate +10, Survival +10 Languages: Common; limited telepathy 30 ft. Gear: officer ceremonial plate, frostbite-class zero rifle with 2 high-capacity batteries (40 charges each), tactical swoop hammer, frag grenades II (2)
Crest-Eater CR: 4 XP: 1200 N Large magical (beast) Init.: +1 Senses: bone tracker, darkvision 60 ft., low-light vision Perception: +10 HP: 54 EAC: 16 KAC: 19 Fort: +8 Ref: +8 Will: +3 Speed: 60 ft. Melee: bite +13 (1d6+7 P plus 1 con) Ranged: venom spit +10 (1 Con) Offensive Abilities: bone eater Str: +3 Dex: +1 Con: +3 Wis: +1 Int: -2 Cha: -1 Skills: Stealth +15, Survival +10 Languages: Kasatha (can’t speak any language)
Orocoran Ichor Lord CR: 9 XP: 6400 CE Medium aberration Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 120 RP: 1 EAC: 21 KAC: 22 Fort: +8 Ref: +8 Will: +14 (+16 vs. mind-affecting effects) Speed: 30 ft. Melee: proboscis +15 (3d4+9 P; critical bleed 1d6) Ranged: projectile vomit +17 (2d6+9 A plus hallucinate) Offensive Abilities: None Str: +0 Dex: +4 Con: +3 Wis: +6 Int: +2 Cha: +3 Skills: Intimidate +22, Mysticism +22, Sense Motive +17 Languages: Aklo, Common (can’t speak any language); limited telepathy 60 ft.
Orocoran CR: 6 XP: 2400 CE Medium aberration Init.: +5 Senses: darkvision 60 ft. Perception: +13 HP: 93 RP: 1 EAC: 18 KAC: 20 Fort: +8 Ref: +8 Will: +7 (+9 vs. mind-affecting effects) Speed: 30 ft. Melee: proboscis +13 (1d8+6 P; critical bleed 1d6) Ranged: projectile vomit +16 (1d10+6 A plus hallucinate) Offensive Abilities: None Str: +0 Dex: +5 Con: +3 Wis: +1 Int: -1 Cha: +2 Skills: Mysticism +13, Stealth +18, Survival +13 Languages: Aklo (can’t speak any language); limited telepathy 60 ft.
Shobhad CR: 4 XP: 1200 N Large monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 16 Fort: +6 Ref: +8 Will: +5 Speed: 40 ft. Melee: carbon steel curve blade +13 (1d10+9 S; critical bleed 1d6) Ranged: squad machine gun +10 (1d10+4 P) Offensive Abilities: None Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +1 Skills: Intimidate +15, Stealth +10, Survival +10 Languages: Shobhad Gear: tactical war harness (functions as defrex hide), carbon steel curve blades (2), squad machine gun with 80 heavy rounds
Verthani Pure One CR: 9 XP: 6400 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +17 HP: 116 EAC: 23 KAC: 24 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft. Melee: carbon staff +15 (1d8+10 B; critical knockdown) Ranged: aphelion laser pistol +17 (3d4+9 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +6 Int: +2 Cha: +3 Skills: Culture +17, Diplomacy +17, Life Science +17, Medicine +22, Mysticism +22, Sense Motive +17 Languages: Abyssal, Celestial, Common, Vercite Gear: advanced lashunta tempweave, aphelion laser pistol with 2 high-capacity batteries (40 charges each), carbon staff, advanced medkit
Void Palm CR: 7 XP: 3200 N Large plant Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 100 EAC: 19 KAC: 20 Fort: +10 Ref: +8 Will: +6 Speed: 10 ft. Melee: lash +15 (1d8+9 S) Ranged: None Offensive Abilities: gravity void Str: +2 Dex: +4 Con: +5 Wis: +1 Int: -2 Cha: +0 Skills: Acrobatics +19, Athletics +19, Stealth +14, Survival +19
Gloomwing CR: 4 XP: 1200 N Large outsider (extraplanar) Init.: +5 Senses: darkvision 60 ft.; Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +8 Will: +3 Speed: 10 ft., fly 40 ft. (Ex, average) Melee: bite +13 (1d6+6 P) Ranged: Offensive Abilities: confusion, implant, pheromones Str: +2 Dex: +5 Con: +2 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +15, Stealth +10
Robot, Mining CR: 9 XP: 6400 N Large construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision; Perception: +17 HP: 145 EAC: 20 KAC: 22 Fort: +10 Ref: +8 Will: +6 Speed: 30 ft., burrow 10 ft. Melee: drill +20 (3d4+14 P; critical bleed 2d4) or integrated andesite magma blade +20 (2d8+15 F & S; critical wound [DC 16]) Ranged: integrated LFD screamer +17 (2d10+9 So; critical deafen [DC 16]) Offensive Abilities: Str: +6 Dex: +4 Con:Wis: +3 Int: -2 Cha: -3 Skills: Profession (miner) +17 Languages: Common (can’t speak) Gear: andesite magma bladeAR with 3 high-capacity batteries (40 charges each), LFD screamer with 2 super-capacity batteries (80 charges each)