type: creature
source: Alien Archive 2

Found 108 matches

Trox CR: 2 XP: 600 NG Large monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft. Perception: +7 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +5 Will: +3 Speed: 40 ft., burrow 20 ft. Melee: assault hammer +11 (1d6+6 B) Ranged: None Offensive Abilities: frenzy, grappler Str: +4 Dex: +0 Con: +2 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +12, Intimidate +7, Mysticism +7 Languages: Common, Nchaki Gear: assault hammer
Uplifted Bear Avenger CR: 4 XP: 1200 CN Large magical (beast) Init.: +7 Senses: low-light vision Perception: +10 HP: 56 EAC: 16 KAC: 18 Fort: +8 Ref: +8 Will: +3 Speed: 50 ft., climb 20 ft. (45 ft., climb 15 ft. in armor) Melee: claw +13 (1d6+9 S) or tactical swoop hammer +13 (1d10+9 B; critical knockdown) Ranged: frostbite-class zero rifle +10 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +10 (explode [15 ft., 2d6 P, DC 13]) Offensive Abilities: ferocious charge, fighting styles (blitz) Str: +5 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +0 Skills: Athletics +15 (+23 to climb), Intimidate +10, Survival +10 Languages: Common; limited telepathy 30 ft. Gear: officer ceremonial plate, frostbite-class zero rifle with 2 high-capacity batteries (40 charges each), tactical swoop hammer, frag grenades II (2)
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Vlaka Handler CR: 6 XP: 2400 NG Medium humanoid (vlaka) Init.: +2 Senses: blinded, blindsight (hearing) 60 ft., blindsight (scent) 30 ft. Perception: +13 HP: 80 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +7 Will: +9 Speed: 30 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +0 Int: +3 Cha: +5 Skills: Culture +13, Diplomacy +18, Medicine +18, Piloting +13, Sense Motive +18 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor II, corona laser pistol with 2 batteries (20 charges each), tactical knife
Vlaka Tracker CR: 2 XP: 600 LN Medium humanoid (vlaka) Init.: +4 Senses: blindsight (scent) 30 ft., deafened, low-light vision Perception: +7 HP: 23 RP: 3 EAC: 13 KAC: 14 Fort: +3 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +6 (1d4+2 B) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) Offensive Abilities: target tracking Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +4 Cha: +0 Skills: Computers +12, Engineering +12, Life Science +7, Medicine +12, Stealth +7 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor I, static arc pistol with 2 batteries (20 charges each), tactical baton
Void Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 22 EAC: 11 KAC: 15 Fort: +3 Ref: +3 Will: +3 Speed: 40 ft. Melee: slam +8 (1d6+5 B) or feeding tendril +8 (1d6+5 P plus blood drain) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +0 Int:Cha: +0 Skills: Athletics +10
Warmonger Devil (Levaloch) CR: 7 XP: 3200 LE Large outsider (devil) Init.: +3 Senses: darkvision 60 ft., see in darkness Perception: +19 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +9 Will: +6 Speed: 40 ft., climb 40 ft. Melee: sintered trident +17 (2d8+12 P) or claw +17 (1d6+12 S) Ranged: corona laser rifle +15 (2d6+7 F; critical burn 1d6) or nyfiber net +15 (entangle) Offensive Abilities: merciless blow Str: +5 Dex: +3 Con: +4 Wis: +3 Int: +2 Cha: +2 Skills: Acrobatics +14, Athletics +14 (+22 to climb), Engineering +14, Intimidate +14, Mysticism +14, Stealth +14 Languages: Celestial, Draconic, Infernal; telepathy 100 ft. Gear: sintered trident with integrated corona laser rifle with 2 high-capacity batteries (40 charges each), nyfiber net
Warpmoth Swarm CR: 6 XP: 2400 N Fine vermin (swarm) Init.: +5 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +13 Aura: disorienting (15 ft., DC 14) HP: 90 EAC: 18 KAC: 20 Fort: +8 Ref: +10 Will: +5 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: swarm attack (2d6 P) Ranged: None Offensive Abilities: distraction (DC 14) Str: -5 Dex: +5 Con: +3 Wis: +0 Int:Cha: -3 Skills: Acrobatics +13 (+21 to fly)