spell_resistance: yes
type: spell

Found 66 matches

Enervation
Level:

Mystic 4

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: yes
Chain Surge
Level:

Technomancer 6

School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: Reflex half, see text Spell Resistance: yes
Deal 13d12 electricity damage to primary target and up to 10 secondary targets; one of the primary target’s electrical devices stops functioning for 1 round.
Fatigue
Level:

Mystic 0

School: necromancy Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Fear
Level:

Mystic 4

,

Mystic 2

,

Mystic 3

,

Mystic 1

School: enchantment Casting Time: 1 standard action Range: see text Duration: see text Saving Throw: Will partial Spell Resistance: yes
Feeblemind
Level:

Mystic 5

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: instantaneous Saving Throw: Will negates Spell Resistance: yes
Flesh to Stone
Level:

Mystic 6

School: transmutation Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: Fortitude negates Spell Resistance: yes
Force Blast
Level:

Mystic 2

School: evocation Casting Time: 1 standard action Range: 30 ft. Area: cone-shaped burst Duration: instantaneous Saving Throw: Reflex partial, see text Spell Resistance: yes
Heat Leech
Level:

Technomancer 5

School: evocation Casting Time: 1 standard action Range: 60 ft. Area: cone-shaped burst Duration: instantaneous; see text Saving Throw: Reflex half Spell Resistance: yes
Hold Monster
Level:

Mystic 4

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level (D) Saving Throw: Will negates, see text Spell Resistance: yes
Hold Person
Level:

Mystic 2

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level (D) Saving Throw: Will negates, see text Spell Resistance: yes