type: creature

Found 690 matches

Anhamut CR: 10 XP: 9600 LN Medium outsider (inevitable) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +19 HP: 180 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 30 ft., fly 40 ft. (Su, perfect, discorporated form only) Melee: nanite blade +21 (2d8+12 S; critical nanite burst [DC 19]) Ranged: electric discharge +19 (3d4+10 E) Offensive Abilities: inevitable onslaught Str: +2 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +8 Skills: Computers +24, Culture +19, Diplomacy +24, Engineering +24, Sense Motive +19 Languages: truespeech
Animated Lashunta Mind Mail III CR: 16 XP: 76,800 N Medium — Init.: +10 Senses: darkvision 60 ft., low-light vision Perception: +28 HP: 300 EAC: 30 KAC: 32 Fort: +16 Ref: +16 Will: +12 Speed: 30 ft. Melee: slam +28 (6d10+23 B) or Ranged: Offensive Abilities: None Str: +7 Dex: +10 Con:Wis: +0 Int: +5 Cha: +0 Skills: Acrobatics +33, Athletics +28, Mysticism +28 Languages: Castrovelian, Common Gear: 2
Animated Lictor Hellknight Plate CR: 5 XP: 1,600 N Medium — Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +5 Ref: +5 Will: +2 Speed: 20 ft., fly 30 ft. (jetpack, average) Melee: slam +15 (1d6+10 B) Ranged: integrated corona laser pistol +13 (2d4+5 F; critical burn 1d4) Offensive Abilities: None Str: +5 Dex: +3 Con:Wis: +0 Int:Cha: -1 Skills: Acrobatics +11, Athletics +16 Gear: corona laser pistol with 4 batteries (20 charges each), jetpack, mk 1 thermal capacitor
Animated Quartz Swarm CR: 11 XP: 12,800 N Fine construct (magical, swarm, technological) Init.: +8 Senses: blindsight (vibration) 60 ft. Perception: +20 HP: 180 EAC: 23 KAC: 25 Fort: +11 Ref: +11 Will: +8 Speed: fly 40 ft. (Su, perfect) Melee: swarm attack (2d6+16 B & E) Ranged: None Offensive Abilities: None Str: +5 Dex: +8 Con:Wis: +3 Int:Cha: +0 Skills: Acrobatics +25 (+33 to fly), Athletics +20
Antecursor CR: 3 XP: 800 CE Small monstrous humanoid Init.: +4 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +13 HP: 33 EAC: 14 KAC: 15 Fort: +2 Ref: +4 Will: +8 Speed: 30 ft., fly 45 ft. (Ex, average) Melee: claw +8 (1d4+4 S) Ranged: stinger +10 (1d4+3 P plus paralytic neurotoxin) Offensive Abilities: None Str: +1 Dex: +4 Con: +0 Wis: +2 Int: +1 Cha: -2 Skills: Acrobatics +13, Athletics +8, Life Science +8, Physical Science +8, Stealth +13 Languages: Shirren; telepathy 300 ft.
Apari CR: 7 XP: 3200 N Large vermin Init.: +2 Senses: darkvision 60 ft. Perception: +14 HP: 105 RP: 4 EAC: 19 KAC: 21 Fort: +11 Ref: +6 Will: +9 Speed: 30 ft. Melee: claw +17 (2d6+11 S) Ranged: spike +14 (2d8+7 P) Offensive Abilities: spawn constituents Str: +4 Dex: +2 Con: +5 Wis: +0 Int: - Cha: +0 Skills: Athletics +19, Intimidate +14, Survival +14
Apari Constituent CR: - XP: - N Tiny vermin Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 20 EAC: 13 KAC: 15 Fort: +6 Ref: +4 Will: +1 Speed: fly 30 ft. (Ex, perfect) Melee: claw +10 (1d6+4 S) Ranged: Offensive Abilities: fungible Str: +2 Dex: +4 Con: +1 Wis: +0 Int: - Cha: +0 Skills: Acrobatics +12 (+20 when flying), Intimidate +7, Survival +7
Aqlath CR: 16 XP: 76,800 N Large monstrous humanoid Init.: +7 Senses: darkvision 60 ft Perception: +28 HP: 300 RP: 6 EAC: 30 KAC: 32 Fort: +20 Ref: +18 Will: +16 Speed: 30 ft. Melee: gore +31 (6d10+26 P) Ranged: ice shard +28 (7d6+16 C & S; critical staggered [DC 22]) Offensive Abilities: psychic horns Str: +10 Dex: +4 Con: +7 Wis: +5 Int: +3 Cha: +2 Skills: Athletics +33, Mysticism +28, Survival +28 Languages: Aqlathian
Arabuk CR: 8 XP: 4,800 N Large animal Init.: +4 Senses: darkvision 60 ft. Perception: +16 HP: 125 EAC: 20 KAC: 22; (+4 against combat maneuvers in home territory) Fort: +12 Ref: +12 Will: +7 Speed: 60 ft. Melee: bite +19 (3d4+14 P) or antlers +19 (3d4+14 B plus 1d6 So) Ranged: antler reverberation +16 (2d8+8 So plus staggered [DC 16]; critical deafen [DC 16]) Offensive Abilities: pounce Str: +6 Dex: +4 Con: +2 Wis: +2 Int: -4 Cha: +0 Skills: Athletics +21, Stealth +16 (+8 in home territory), Survival +16
Arquand Gazelle CR: 4 XP: 1200 N Large animal Init.: +5 Senses: low-light vision Perception: +10 Aura: tranquility (60 ft., DC 13) HP: 50 EAC: 16 KAC: 18 Fort: +7 Ref: +9 Will: +3 Speed: 50 ft. Melee: gore +9 (1d6+7 P) or if not docile +12 (1d6+7 P; critical bleed 1d4) Ranged: None Offensive Abilities: stampede, trample (1d6+7, DC 13) Str: +3 Dex: +5 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Athletics +15