type: creature

Found 690 matches

Quantum Clone CR: 13 XP: 25,600 N Medium aberration Init.: +6 Senses: darkvision 60 ft. Perception: +23 HP: 210 EAC: 27 KAC: 28 Fort: +12 Ref: +12 Will: +18 Speed: 30 ft. Melee: ultrathin dagger +22 (4d4+16 S) Ranged: aurora arc pistol +24 (3d6+13 E; critical arc 2d6) Offensive Abilities: quantum mimicry Str: +3 Dex: +6 Con: +1 Wis: +2 Int: +4 Cha: +8 Skills: Bluff +28, Disguise +28, Life Science +23, Mysticism +23, Physical Science +23 Languages: Common Gear: platinum AbadarCorp travel suit, aurora arc pistol with 1 high-capacity battery (40 charges), ultrathin dagger
Quantum Slime CR: 15 XP: 51,200 N Medium ooze Init.: +5 Senses: blindsight (vibration) 60 ft., sightless Perception: +26 HP: 200 EAC: 28 KAC: 29 Fort: +15 Ref: +11 Will: +16 Speed: fly 30 ft. (Su, average) Melee: quantum tendril +24 (4d6+22 E & F; critical quantum push [DC 23]) Ranged: None Offensive Abilities: None Str: +7 Dex: +5 Con: +9 Wis: +0 Int:Cha: +0 Skills: Acrobatics +26, Stealth +31
Quorlu CR: 2 XP: 600 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 23 EAC: 13 KAC: 14, +4 vs. bull rush, reposition, trip Fort: +3 Ref: +1 Will: +7, +2 vs. bleed Speed: 25 ft. Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4) Ranged: static arc pistol +7 (1d6+2 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12 Languages: Common, Quorlu Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Quyu CR: 6 XP: 2,400 NE Medium aberration Init.: +3 Senses: blindsight (vibration) 60ft., sightless Perception: +13 HP: 80 EAC: 18 KAC: 19 Fort: +5 Ref: +5 Will: +11 Speed: 40 ft. Melee: bite +12 (1d6+8 P plus grab, cruel dissection [DC 16]) claw +12 (1d6+8 S) Ranged: spiked missile +14 (1d8+6 P plus cruel dissection [DC 16]) Offensive Abilities: pathetic gaze Str: +2 Dex: +3 Con: +2 Wis: +0 Int: +0 Cha: +5 Skills: Bluff +18, Culture +13, Diplomacy +18, Disguise +18, Life Science + 13, Sense Motive +13 Languages: Brethedan, Common, Eoxian, Vesk (can’t speak any language)
Raconteur CR: 8 XP: 4,800 — — — Init.: +4 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20; +4 vs. bull rush and trip Fort: +7 Ref: +9 Will: +9 Speed: 30 ft., swim 30 ft. Melee: tactical knife +13 (2d4+8 S) Ranged: red star plasma pistol +15 (1d8+8 E & F; critical burn 1d8) or incendiary grenade II +15 (explode [10 ft., 1d6 burn, DC 18]) Offensive Abilities: None Str: +0 Dex: +4 Con: +2 Wis: +0 Int: +2 Cha: +6 Skills: Acrobatics +16, Culture +21, Mysticism +21, Stealth +16 Languages: Common, Jububnan Gear: advanced lashunta tempweave, incendiary grenades II (2), red star plasma pistol with 2 capacity batteries (20 charges each), tactical knife
Radiation Drake CR: 9 XP: 6400 CE Large dragon Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +10 Speed: 30 ft., fly 60 ft. (Ex, average) Melee: bite +22 (2d10+15 P plus radiation exposure) Ranged: atomic bolt +19 (3d10+3 F plus radiation exposure; critical burn 2d6) Offensive Abilities: breath weapon (30-ft. cone, 6d10 F plus radiation exposure, Reflex DC 16 half, usable every 1d6 rounds) Str: +6 Dex: +4 Con: +3 Wis: +2 Int: -2 Cha: +0 Skills: Acrobatics +17, Intimidate +22, Survival +17 Languages: Draconic
Rauzhant CR: 6 XP: 2,400 N Large dragon Init.: +3 Senses: blindsight (scent) 120 ft. Perception: +13 HP: 92 EAC: 18 KAC: 20 Fort: +10 Ref: +10 Will: +7 Speed: 5 ft., fly 60 ft. (average) Melee: bite +17 (1d8+11 P plus clutch) Ranged: None Offensive Abilities: rake (2 claws +14, 1d4+11 S) Str: +5 Dex: +3 Con: +2 Wis: +0 Int: -2 Cha: +0 Skills: Acrobatics +18, Intimidate +13, Survival +13 Languages: Brethedan
Ravai CR: 6 XP: 2,400 N Medium fey (fire) Init.: +5 Senses:Perception: +13 HP: 90 RP: 4 EAC: 18 KAC: 20 Fort: +7 Ref: +10 Will: +8 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: slam +12 (1d8+6 E & F) Ranged: ejection +15 (2d6+5 E & F; critical burn 1d4) Offensive Abilities: flare, grasping vines, implosion Str: +0 Dex: +5 Con: +0 Wis: +1 Int: +2 Cha: +3 Skills: Acrobatics +13 (+21 to fly), Culture +13, Diplomacy +18, Mysticism +13 Languages: Common, First Speech
Raxilite Bioengineer CR: 4 XP: 1,200 — — — Init.: +3 Senses: low-light vision Perception: +10 HP: 45 EAC: 16 KAC: 17 Fort: +5 Ref: +5 Will: +5 Speed: 30 ft. Melee: tactical switchblade +8 (1d4+2 S) Ranged: frostbite-class zero pistol +10 (1d6+2 C; critical staggered [DC 15]) Offensive Abilities: overload (DC 15), target tracking Str: -2 Dex: +3 Con: +0 Wis: +1 Int: +5 Cha: +1 Skills: Acrobatics +10, Computers +15, Engineering +15, Life Science +15, Stealth +10 Languages: Castrovelian, Common, Raxi, Vercite Gear: basic lashunta tempweave, frostbite-class zero pistol with 2 batteries (20 charges each), tactical switchblade