speed: 30 ft.
type: creature
xp
creature_type
creature_subtype
perception
hp
eac
kac
fort_save
ref_save
will_save
- +0 [1]
- +1 [4]
- +2 [4]
- +3 [6]
- +4 [3]
- +5 [5]
- +5, +2 vs. necromancy effects [1]
- +6 [3]
- +6, +2 vs. mind-affecting effects and poisons [1]
- +7 (+9 vs. mind-affecting effects) [1]
- +8 [2]
- +8, +2 vs. enchantment [1]
- +9 [4]
- +11 [3]
- +11, +2 vs. mind-affecting effects and poisons [1]
- +12 [2]
- +13 [2]
- +14 (+16 vs. mind-affecting effects) [1]
- +14, +2 vs. enchantments [1]
- +15, +2 vs. enchantment [1]
- +17 [1]
- +18 [1]
source
Found 49 matches
Ryphorian Technician
CR: 1
XP: 400
NG Medium humanoid (ryphorian)
Init.: +5 Senses: low-light vision Perception: +10
HP: 16
EAC: 12 KAC: 13
Fort: +3 Ref: +3 Will: +2
Speed: 30 ft.
Melee: survival knife +4 (1d4+1 S)
Ranged: pulsecaster pistol +6 (1d4+1 E nonlethal)
Offensive Abilities: target tracking
Str: +0 Dex: +1 Con: +2 Wis: +0 Int: +4 Cha: -1
Skills: Computers +10, Engineering +10, Physical Science +5, Piloting +10, Survival +5
Languages: Common, Triaxian
Gear: second skin, pulsecaster pistol with 2 batteries (20 charges each), survival knife
Sarcesian Cybercommando
CR: 8
XP: 4800
LN Large humanoid (sarcesian)
Init.: +5 Senses: low-light vision Perception: +16
HP: 110 RP: 4
EAC: 23 KAC: 24
Fort: +7 Ref: +7 Will: +11
Speed: 30 ft.
Melee: buzzblade dueling sword +15 (2d6+8 S)
Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18])
Offensive Abilities: target tracking, overload (DC 18)
Str: +0 Dex: +6 Con: +0 Wis: +0 Int: +4 Cha: +2
Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16
Languages: Common, Sarcesian
Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)
Skeletal Undead
CR: 1
XP: 200
NE Medium undead
Init.: +2 Senses: darkvision 60 ft. Perception: +4
HP: 13
EAC: 10 KAC: 12
Fort: +2 Ref: +2 Will: +2
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S)
Ranged: hunting rifle +3 (1d8 P)
Offensive Abilities: None
Str: +3 Dex: +2 Con: — Wis: +1 Int: — Cha: +1
Skills: Athletics +9
Gear: hunting rifle with 20 longarm rounds, survival knife
Skittermander
CR: 2
XP: 600
CN Small humanoid (skittermander)
Init.: +2 Senses: low-light vision Perception: +7
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 30 ft.
Melee: ember flame doshko +6 (1d8+3 F; critical wound)
Ranged: static arc pistol (1d6+2 E; critical arc 2)
Offensive Abilities: hyper
Str: +1 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4
Skills: Acrobatics +7, Bluff +12, Diplomacy +12, Sense Motive +12, Stealth +7
Languages: Common, Vesk
Gear: freebooter armor I, ember flame doshko, static arc pistol with 3 batteries (20 charges each)
Verthani Aether Pilot
CR: 2
XP: 600
N Medium humanoid (verthani)
Init.: +4 Senses: low-light vision Perception: +8
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +4 Will: +5
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S)
Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P)
Offensive Abilities: trick attack +1d4
Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0
Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13
Languages: Common, Vercite
Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds
Verthani Pure One
CR: 9
XP: 6400
N Medium humanoid (verthani)
Init.: +4 Senses: low-light vision Perception: +17
HP: 116
EAC: 23 KAC: 24
Fort: +8 Ref: +8 Will: +12
Speed: 30 ft.
Melee: carbon staff +15 (1d8+10 B; critical knockdown)
Ranged: aphelion laser pistol +17 (3d4+9 F; critical burn 1d4)
Offensive Abilities: None
Str: +1 Dex: +4 Con: +2 Wis: +6 Int: +2 Cha: +3
Skills: Culture +17, Diplomacy +17, Life Science +17, Medicine +22, Mysticism +22, Sense Motive +17
Languages: Abyssal, Celestial, Common, Vercite
Gear: advanced lashunta tempweave, aphelion laser pistol with 2 high-capacity batteries (40 charges each), carbon staff, advanced medkit
Witchwyrd
CR: 6
XP: 2400
LN Medium monstrous (humanoid)
Init.: +2 Senses: darkvision 60 ft. Perception: +13
HP: 60
EAC: 20 KAC: 18
Fort: +5 Ref: +7 Will: +11
Speed: 30 ft.
Melee: sentinel staff +13 (1d10+9 B)
Ranged: None
Offensive Abilities: force bolt
Str: +3 Dex: +2 Con: +1 Wis: +1 Int: +4 Cha: +5
Skills: Bluff +18, Culture +13, Diplomacy +18, Mysticism +13
Languages: Common, Cyrunian, Kasatha, Shobhad
Gear: freebooter armor II, sentinel staff with 4 batteries (20 charges each)
Bone Trooper Commando
CR: 7
XP: 3200
NE Medium undead
Init.: +8 Senses: Darkvision 60 ft. Perception: +14
HP: 126
EAC: 19 KAC: 21
Fort: +9 Ref: +9 Will: +11
Speed: 30 ft.
Melee: standard taclash +17 (1d4+12 S)
Ranged: tactical seeker rifle +16 (2d8+9 P) or flash grenade II +17 (explode [10 ft., blinded 1d4 rounds, DC 15])
Offensive Abilities:
Str: +5 Dex: +4 Con: – Wis: +0 Int: +0 Cha: +2
Skills: Acrobatics +14, Athletics +19, Stealth +14
Languages: Common, Eoxian
Gear: vesk overplate I, tactical seeker rifle with 32 longarm rounds, standard taclash, flash grenades II (2), personal comm unit
Velstrac, Cantor
CR: 9
XP: 6400
LE Small outsider (evil, extraplanar, lawful, velstrac)
Init.: +6 Senses: darkvision 60 ft.; Perception: +17
HP: 120
EAC: 21 KAC: 22
Fort: +8 Ref: +10 Will: +12
Speed: 30 ft.
Melee: claw +18 (2d6+9 S plus lingering touch)
Ranged:
Offensive Abilities: unnerving gaze (30 ft., DC 18), waking nightmare
Str: +0 Dex: +6 Con: +2 Wis: +4 Int: +1 Cha: +3
Skills: Acrobatics +22, Bluff +17, Mysticism +17, Stealth +17
Languages: Common, Infernal; telepathy 100 ft.