xp: 1200
type: creature
cr
creature_type
creature_subtype
rp
speed
source
Found 15 matches
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0 Senses: darkvision 60 ft. Perception: +10
HP: 52
EAC: 18 KAC: 20
Fort: +6 Ref: +4 Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5 Dex: +0 Con: +3 Wis: +1 Int: +1 Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Paralith
CR: 4
XP: 1200
N Medium aberration
Init.: +1 Senses: blindsight (electromagnetic broadcast) 60 ft., sightless Perception: +15
HP: 52
EAC: 16 KAC: 18
Fort: +6 Ref: +6 Will: +5
Speed: 35 ft.
Melee: claw +12 (1d6+9 S plus ultraviolet infection)
Ranged: cylindrical lens pistol +9 (1d8+4 F; critical burn 1d4)
Offensive Abilities: None
Str: +5 Dex: +1 Con: +3 Wis: +1 Int: +0 Cha: +0
Skills: Athletics +10 (+14 to jump), Intimidate +10
Languages: Paralithi
Gear: cylindrical lens pistol with 1 battery (20 charges)
Patrol-Class Security Robot
CR: 4
XP: 1200
N Medium construct (technological)
Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +10
HP: 52
EAC: 16 KAC: 18
Fort: +4 Ref: +4 Will: +1
Speed: 30 ft.
Melee: slam +10 (1d6+7 B)
Ranged: integrated tactical arc emitter +13 (1d4+4 E)
Offensive Abilities: jolting arc
Str: +3 Dex: +5 Con: — Wis: +0 Int: +1 Cha: +0
Skills: Acrobatics +10, Computers +10, Intimidate +15
Languages: Common
Gear: tactical arc emitter with 2 batteries (20 charges each)
Shobhad
CR: 4
XP: 1200
N Large monstrous (humanoid)
Init.: +1 Senses: darkvision 60 ft. Perception: +10
HP: 50
EAC: 16 KAC: 16
Fort: +6 Ref: +8 Will: +5
Speed: 40 ft.
Melee: carbon steel curve blade +13 (1d10+9 S; critical bleed 1d6)
Ranged: squad machine gun +10 (1d10+4 P)
Offensive Abilities: None
Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +1
Skills: Intimidate +15, Stealth +10, Survival +10
Languages: Shobhad
Gear: tactical war harness (functions as defrex hide), carbon steel curve blades (2), squad machine gun with 80 heavy rounds
Gloomwing
CR: 4
XP: 1200
N Large outsider (extraplanar)
Init.: +5 Senses: darkvision 60 ft.; Perception: +10
HP: 50
EAC: 16 KAC: 18
Fort: +6 Ref: +8 Will: +3
Speed: 10 ft., fly 40 ft. (Ex, average)
Melee: bite +13 (1d6+6 P)
Ranged:
Offensive Abilities: confusion, implant, pheromones
Str: +2 Dex: +5 Con: +2 Wis: +0 Int: -4 Cha: +0
Skills: Acrobatics +15, Stealth +10