type: creature

Found 690 matches

Barachius CR: 7 XP: 3,200 NG Large outsider (angel, extraplanar, good) Init.: +4 Senses: darkvision 60 ft., detect alignment, low-light vision Perception: +14 HP: 95 EAC: 21 KAC: 22 Fort: +8 Ref: +6 Will: +10; +4 vs. poison Speed: 50 ft., fly 100 ft. (Su, average) Melee: Ranged: Offensive Abilities: firewall Str: +5 Dex: +4 Con: +4 Wis: +2 Int: +1 Cha: +2 Skills: Computers +19, Culture +19, Engineering +19, Mysticism +14, Sense Motive +14 Languages: Celestial, Draconic, Infernal
Barathu CR: 5 XP: 1600 LN Large aberration Init.: +0 Senses: darkvision 60 ft Perception: +17 HP: 65 EAC: 17 KAC: 18 Fort: +4 Ref: +4 Will: +10 Speed: fly 30 ft. (Ex, perfect) Melee: slam +12 (1d4+6 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +3 Wis: +5 Int: +2 Cha: +0 Skills: Acrobatics +17, Diplomacy +12, Life Science +12, Sense Motive +17 Languages: Brethedan, Common; telepathy 100 ft.
Barathu (Early Stage) CR: 2 XP: 600 LN Medium aberration Init.: +0 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +7 Speed: fly 30 ft. (Ex, average) Melee: slam +8 (1d4+3 B) Ranged: None Offensive Abilities: None Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13 Languages: Brethedan, Common; limited telepathy 30 ft.
Barghest CR: 4 XP: 1,200 LE Medium outsider (evil, extraplanar, lawful, shapechanger) Init.: +6 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: bite +13 (1d6+8 P) or claw +13 (1d4+8 S; critical bleed 1d4) Ranged: azimuth laser pistol +11 (1d4+4 F; critical burn 1d4) Offensive Abilities: feed Str: +4 Dex: +2 Con: +2 Wis: +2 Int: +2 Cha: +2 Skills: Bluff +10, Intimidate +10, Sense Motive +10, Stealth +10 Languages: Abyssal, Common, Goblin, Infernal Gear: basic lashunta tempweave, azimuth laser pistol with 2 batteries (20 charges each)
Baykok CR: 9 XP: 6,400 NE Medium undead Init.: +6 Senses: darkvision 60 ft. Perception: +17 HP: 144 EAC: 23 KAC: 23 Fort: +11 Ref: +11 Will: +10 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: claw +18 (2d8+13 S) Ranged: combat rifle +21 (3d8+9 P) Offensive Abilities: devour soul, dread howl, infused ammunition Str: +4 Dex: +6 Con:Wis: +0 Int: +0 Cha: +3 Skills: Acrobatics +17, Stealth +22, Survival +17 Gear: d-suit III, combat rifle
Bloodbrother CR: 7 XP: 3200 NE Huge magical beast (cold) Init.: +2 Senses: blindsight (thermal) 60 ft. Perception: +14 HP: 107 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +18 (2d6+12 B plus 1d6 C and grab) Ranged: Offensive Abilities: cold, rib cage prison Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +19 (+27 to climb), Intimidate +14, Survival +14 Languages: Vercite (can’t speak any language)
Bodysnatcher Autocrat CR: 10 XP: 9600 N Medium ooze Init.: +5 Senses: blindsight (vibration) 60 ft. Perception: +19 HP: 140 EAC: 23 KAC: 23 Fort: +11 Ref: +8 Will: +11 Speed: 20 ft., climb 20 ft. Melee: slam +20 (2d8+14 B plus grab) Ranged: None Offensive Abilities: bodysnatch Str: +4 Dex: +5 Con: +5 Wis: +2 Int: -1 Cha: -1 Skills: Athletics +19 (+27 to climb), Bluff +24, Disguise +19, Stealth +24; see neural integration Languages: See neural integration
Bodysnatcher Slime CR: 3 XP: 800 N Small ooze Init.: +3 Senses: blindsight (vibration) 60 ft. Perception: +8 HP: 33 EAC: 14 KAC: 14 Fort: +4 Ref: +2 Will: +4 Speed: 20 ft., climb 20 ft. Melee: slam +9 (1d4+5 B plus grab) Ranged: None Offensive Abilities: bodysnatch Str: +2 Dex: +3 Con: +2 Wis: +0 Int: -3 Cha: -1 Skills: Athletics +8 (+16 to climb), Disguise +8, Stealth +13; see neural integration Languages: see neural integration
Bolida Miner CR: 2 XP: 600 CN Medium vermin Init.: +5 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +7 HP: 25 EAC: 14 KAC: 17 Fort: +4 Ref: +2 Will: +3 Speed: 40 ft., burrow 30 ft. (35 ft., burrow 25 ft. in armor) Melee: tactical pike +10 (1d8+6 P) Ranged: tactical crossbolter +7 (1d10+2 P) or frag grenade I +7 (explode [15 ft., 1d6 P, DC 11]) Offensive Abilities: fighting styles (blitz), rolling charge Str: +4 Dex: +1 Con: +2 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +7, Physical Science +7, Survival +12 Languages: Bolidan, Common Gear: hidden soldier armor, tactical crossbolter with 20 arrows, tactical pike, frag grenades I (2)
Bolida Overseer CR: 8 XP: 4800 CN Medium vermin Init.: +2 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +18 HP: 115 EAC: 21 KAC: 22 Fort: +9 Ref: +9 Will: +9 Speed: 30 ft., burrow 30 ft. Melee: carbon staff +17 (1d8+10 B; critical knockdown) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: overload (DC 18), rolling charge, target tracking Str: +2 Dex: +2 Con: +4 Wis: +1 Int: +6 Cha: +0 Skills: Athletics +16, Engineering +21, Computers +21, Physical Science + 16, Survival +21 Languages: Bolidan, Common Gear: kasatha microcord III, advanced semi-auto pistol with 24 small arm rounds, carbon staff