perception: +8
speed: 30 ft.
type: creature

Found 6 matches

Bone Trooper Technomancer CR: 3 XP: 800 LE Medium undead Init.: +7 Senses: darkvision 60 ft. Perception: +8 HP: 34 EAC: 13 KAC: 14 Fort: +2 Ref: +2 Will: +8 Speed: 30 ft. Melee: tactical dueling sword +5 (1d6+4 S) or claw +5 (1d4+4 S) Ranged: tactical semi-auto pistol +7 (1d6+3 P) Offensive Abilities: None Str: +1 Dex: +3 Con:Wis: +0 Int: +4 Cha: +1 Skills: Computers +13, Mysticism +8, Piloting +13 Languages: Common, Eoxian Gear: skitterhide I, tactical dueling sword, tactical semi-auto pistol with 36 small arm rounds
Cerebric Fungus CR: 3 XP: 800 N Medium plant Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +8 Aura: unsettling appearance (60 ft., DC 14) HP: 26 EAC: 13 KAC: 14 Fort: +4 Ref: +2 Will: +6 Speed: 30 ft. Melee: bite +7 (1d4+4 P) or tendril +7 (1d4+4 S plus grab; critical stunned) Ranged: None Offensive Abilities: star shriek (DC 14) Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +1 Skills: Bluff +13, Diplomacy +13, Stealth +8 Languages: telepathy 100 ft.
Embri CR: 3 XP: 800 LE Medium aberration Init.: +4 Senses: darkvision 60 ft. Perception: +8 HP: 35 EAC: 14 KAC: 15 Fort: +2 Ref: +2 Will: +8, +2 vs. enchantment Speed: 30 ft. Melee: claw +7 (1d4+5 S) Ranged: tactical crossbolter +9 (1d10 P) Offensive Abilities: None Str: +2 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +0 Skills: Athletics +13, Computers +13, Engineering +8, Sense Motive +13, Stealth +8 Languages: Common, Embri Gear: tactical crossbolter with 10 arrows, hivemask
Tiefling CR: 2 XP: 600 LE Medium outsider (native) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 23 EAC: 13 KAC: 14 Fort: +0 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +8 (1d4+1 B) Ranged: tactical semi-auto pistol +8 (1d6 P) or tactical shirren-eye rifle +8 (1d10 P) Offensive Abilities: fiendish gloom, trick attack +1d4 Str: +1 Dex: +4 Con: +0 Wis: +0 Int: +2 Cha: +0 Skills: Acrobatics +13, Athletics +8, Bluff +13, Sleight of Hand +8, Stealth +8 (+12 with trick attack) Languages: Akitonian, Common, Eoxian, Infernal Gear: second skin (jump jets), tactical semi-auto pistol with 45 small arm rounds, tactical baton, tactical shirren-eye rifle with 25 sniper rounds
Cybernetic Zombie CR: 3 XP: 800 N Medium undead Init.: +4 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +5 Will: +4 Speed: 30 ft. Melee: slam +8 (1d6+5 B) Ranged: integrated static arc pistol +11 (1d6+3 E; critical arc 2) Offensive Abilities: self-destruct (1d6+3 E, DC 12) Str: +2 Dex: +4 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +13 Gear: static arc pistol with 2 batteries (20 charges each)
Verthani Aether Pilot CR: 2 XP: 600 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +8 HP: 23 EAC: 14 KAC: 15 Fort: +1 Ref: +4 Will: +5 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P) Offensive Abilities: trick attack +1d4 Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0 Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13 Languages: Common, Vercite Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds