range: touch
spell_resistance: yes
type: spell

Found 11 matches

Bestow Curse
Level:

Mystic 3

School: necromancy Casting Time: 1 standard action Range: touch Duration: permanent Saving Throw: Will negates Spell Resistance: yes
Target takes –4 penalty to attack rolls, saves, and checks or 50% chance of not acting on each of its turns.
Fatigue
Level:

Mystic 0

School: necromancy Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Inject Nanobots
Level:

Technomancer 2

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous and 1 round/level; see text Saving Throw: Fortitude partial and Will partial, see text Spell Resistance: yes
Instant Virus
Level:

Technomancer 3

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous; see text Saving Throw: Fortitude negates, see text Spell Resistance: yes
Jolting Surge
Level:

Technomancer 1

School: evocation Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: none Spell Resistance: yes
Overload Systems
Level:

Technomancer 4

School: enchantment Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Plane Shift
Level:

Technomancer 6

,

Mystic 6

School: conjuration Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Will negates Spell Resistance: yes
Soothing Protocol
Level:

Technomancer 4

School: enchantment Casting Time: 1 standard action Range: touch Duration: 10 minutes/level Saving Throw: none Spell Resistance: yes
Sympathetic Vibration
Level:

Technomancer 6

School: evocation Casting Time: 10 minutes Range: touch Duration: up to 1 round/level Saving Throw: none Spell Resistance: yes
Synapse Overload
Level:

Technomancer 5

School: divination Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Fortitude partial Spell Resistance: yes