ref_save: +2
xp: 200
type: creature

Found 5 matches

Computer Glitch Gremlin CR: 1 XP: 200 LE Tiny fey Init.: +2 Senses: low-light vision Perception: +4 HP: 5 EAC: 9 KAC: 10 Fort: +2 Ref: +2 Will: +3 Speed: 20 ft., climb 20 ft. Melee: bite +2 (1d4–1 P plus glitch module, DC 10) Ranged: None Offensive Abilities: glitch module, networked technomancy Str: -1 Dex: +2 Con: +1 Wis: +1 Int: +3 Cha: -2 Skills: Computers +9, Engineering +4 (+9 to use computers), Stealth +9 Languages: Aklo, Common; digital telepathy 30 ft.
Damai CR: 1 XP: 200 N Medium humanoid (damai) Init.: +3 Senses: low-light vision Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +3 Speed: 30 ft. Melee: survival knife +4 (1d4 S) Ranged: tactical semi-auto pistol +2 (1d6 P) Offensive Abilities: Str: +0 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Engineering +4, Medicine +9, Stealth +9, Survival +4 Languages: Common, Daimalkan Gear: estex suit I, survival knife, tactical semiauto pistol with 18 small arm rounds, 6 field rations
Osharu CR: 1 XP: 200 LG Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +4 HP: 10 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +5 Speed: 25 ft., swim 25 ft. Melee: unarmed strike +3 (1d3 B nonlethal) Ranged: pulsecaster pistol +5 (1d4 E nonlethal) Offensive Abilities: None Str: +0 Dex: +1 Con: -1 Wis: +2 Int: +3 Cha: +0 Skills: Culture +4, Life Science +9, Medicine +4, Mysticism +9, Physical Science +9 Languages: Common, Osharu Gear: pulsecaster pistol with 2 batteries (20 charges each)
Formian Worker CR: 1 XP: 200 LN Small monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +4 (+8 with hive mind) HP: 12 EAC: 10 KAC: 11 Fort: +2 Ref: +2 Will: +2 Speed: 40 ft., burrow 10 ft. Melee: bite +5 (1d4+3 P) Ranged: survival flare gun +3 (1d3 F; critical burn 1d6) Offensive Abilities: None Str: +3 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: -1 Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4 Languages: Common; limited telepathy 60 ft. Gear: survival flare gun with 10 flares
Skeletal Undead CR: 1 XP: 200 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S) Ranged: hunting rifle +3 (1d8 P) Offensive Abilities: None Str: +3 Dex: +2 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +9 Gear: hunting rifle with 20 longarm rounds, survival knife