Anacite Laborer
CR: 7
XP: 3200
LN Medium construct (technological)
Init.: +2
Senses: darkvision 60 ft., low-light vision;
Perception: +19
HP: 100
EAC: 19
KAC: 20
Fort: +4
Ref: +4
Will: +8
Speed: 40 ft.
Melee: plasma cutter +16 (1d8+12 F)
Ranged: electrical burst +14 (1d8+7 E)
Offensive Abilities:
Str: +5
Dex: +2
Con: -
Wis: +0
Int: +4
Cha: +0
Skills: Computers +19, Engineering +19, Piloting +14, Stealth +14
Languages: Common; shortwave 100 ft.
Apari Constituent
CR: -
XP: -
N Tiny vermin
Init.: +4
Senses: darkvision 60 ft.
Perception: +7
HP: 20
EAC: 13
KAC: 15
Fort: +6
Ref: +4
Will: +1
Speed: fly 30 ft. (Ex, perfect)
Melee: claw +10 (1d6+4 S)
Ranged:
Offensive Abilities: fungible
Str: +2
Dex: +4
Con: +1
Wis: +0
Int: -
Cha: +0
Skills: Acrobatics +12 (+20 when flying), Intimidate +7, Survival +7
Barathu
CR: 5
XP: 1600
LN Large aberration
Init.: +0
Senses: darkvision 60 ft
Perception: +17
HP: 65
EAC: 17
KAC: 18
Fort: +4
Ref: +4
Will: +10
Speed: fly 30 ft. (Ex, perfect)
Melee: slam +12 (1d4+6 B)
Ranged:
Offensive Abilities:
Str: +1
Dex: +0
Con: +3
Wis: +5
Int: +2
Cha: +0
Skills: Acrobatics +17, Diplomacy +12, Life Science +12, Sense Motive +17
Languages: Brethedan, Common; telepathy 100 ft.
Haan
CR: 3
XP: 800
CN Large monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +13
HP: 36
EAC: 14
KAC: 15
Fort: +2
Ref: +4
Will: +8
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: balloon +10 (see below) or claw +10 (1d4+5 S)
Ranged: None
Offensive Abilities: firespray
Str: +2
Dex: +4
Con: +0
Wis: +1
Int: -1
Cha: +0
Skills: Acrobatics +13, Engineering +8, Piloting +13, Stealth +8
Languages: Brethedan, Common
Kalo Deepspeaker
CR: 5
XP: 1600
NG Medium monstrous (humanoid)
Init.: +3
Senses: blindsight (sound) 60 ft., low-light vision
Perception: +11
HP: 57
EAC: 17
KAC: 17
Fort: +3
Ref: +4
Will: +9
Speed: 20 ft., swim 50 ft.
Melee: underwater tactical spear +8 (1d6+5 P)
Ranged: underwater frostbite-class zero pistol +10 (1d6+5 C; critical staggered [DC 15])
Offensive Abilities: grasping vines (DC 15)
Str: +0
Dex: +3
Con: +1
Wis: +5
Int: +0
Cha: +2
Skills: Mysticism +16, Diplomacy +16, Profession (judge) +11, Stealth +11 (+15 in water), Survival +11
Languages: Common, Kalo; speak with animals
Gear: basic Lashunta tempweave, underwater tactical spear, underwater frostbite-class zero pistol with 3 batteries (20 charges each)
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +10
HP: 52
EAC: 18
KAC: 20
Fort: +6
Ref: +4
Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: +1
Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Patrol-Class Security Robot
CR: 4
XP: 1200
N Medium construct (technological)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +10
HP: 52
EAC: 16
KAC: 18
Fort: +4
Ref: +4
Will: +1
Speed: 30 ft.
Melee: slam +10 (1d6+7 B)
Ranged: integrated tactical arc emitter +13 (1d4+4 E)
Offensive Abilities: jolting arc
Str: +3
Dex: +5
Con: —
Wis: +0
Int: +1
Cha: +0
Skills: Acrobatics +10, Computers +10, Intimidate +15
Languages: Common
Gear: tactical arc emitter with 2 batteries (20 charges each)
Skittermander Whelp
CR: 1
XP: 135
N Diminutive humanoid (skittermander)
Init.: +3
Senses: low-light vision
Perception: +7
HP: 6
EAC: 10
KAC: 11
Fort: +0
Ref: +4
Will: +0
Speed: 30 ft., climb 20 ft.
Melee: bite +2 (1d4–2 P plus attach)
Ranged: None
Offensive Abilities: None
Str: -2
Dex: +3
Con: +0
Wis: +1
Int: -2
Cha: +0
Skills: Acrobatics +7, Athletics +3 (+11 when climbing), Stealth +7
Urog
CR: 3
XP: 800
N Large magical (beast)
Init.: +1
Senses: darkvision 60 ft., electrolocation, low-light vision
Perception: +8
HP: 35
RP: 3
EAC: 14
KAC: 15
Fort: +4
Ref: +4
Will: +6
Speed: 20 ft.
Melee: slam +10 (1d4+4 B)
Ranged: electrical discharge +8 (1d4+3 E)
Offensive Abilities: semiconductive
Str: +1
Dex: +1
Con: +2
Wis: +0
Int: +4
Cha: -1
Skills: Computers +13, Engineering +13, Life Science +8, Physical Science +8, Profession (mathematician) +13
Languages: Brethedan, Urog; telepathy 100 ft. (can’t speak any language)
Verthani Aether Pilot
CR: 2
XP: 600
N Medium humanoid (verthani)
Init.: +4
Senses: low-light vision
Perception: +8
HP: 23
EAC: 14
KAC: 15
Fort: +1
Ref: +4
Will: +5
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S)
Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P)
Offensive Abilities: trick attack +1d4
Str: +1
Dex: +4
Con: +1
Wis: +1
Int: +2
Cha: +0
Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13
Languages: Common, Vercite
Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds