Electrovore
CR: 2
XP: 600
N Small magical (beast)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +12
HP: 23
RP: 3
EAC: 14
KAC: 14
Fort: +3
Ref: +7
Will: +1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: tail slap +9 (1d4+3 B; critical siphon)
Ranged: None
Offensive Abilities: electrical discharge (1d6+2 E plus staggered, Reflex DC 13 half)
Str: +1
Dex: +4
Con: +1
Wis: +2
Int: -4
Cha: -1
Skills: Acrobatics +7, Athletics +7, Stealth +12, Survival +12
Large Elemental
CR: 5
XP: 1600
N Large outsider (elemental)
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: 20 ft.
Melee: slam +15 (1d6+10 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +11, Athletics +11
Maraquoi Shaman
CR: 8
XP: 4800
NG Medium humanoid (maraquoi)
Init.: +0
Senses: low-light vision, blindsense (sound) 30 ft.
Perception: +16
HP: 105
RP: 4
EAC: 19
KAC: 20
Fort: +7
Ref: +7
Will: +11
Speed: 30 ft., climb 20 ft.
Melee: sentinel spear +15 (2d6+9 P)
Ranged: sentinel spear +13 (2d6+9 P)
Offensive Abilities: None
Str: +1
Dex: +0
Con: +4
Wis: +6
Int: +1
Cha: +2
Skills: Diplomacy +16, Medicine +21, Mysticism +21
Languages: Common, Maraquoi
Gear: d-suit II, sentinel spear
Marooned One
CR: 8
XP: 4800
NE Medium undead
Init.: +4
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +16
HP: 115
EAC: 23
KAC: 25
Fort: +11
Ref: +7
Will: +13
Speed: 30 ft.
Melee: tactical knife +17 (2d4+10 S)
Ranged: advanced semi-auto pistol +15 (2d6+8 P)
Offensive Abilities: strangle
Str: +2
Dex: +4
Con: —
Wis: +1
Int: +6
Cha: +1
Skills: Computers +21, Culture +16, Engineering +21 (+26 to disable life-support systems), Stealth +21, Survival +16
Languages: Common, 1 other language known in life
Gear: kasatha microcord III, advanced semi-auto pistol with 30 small arm rounds, tactical knife
Nihili
CR: 5
XP: 1600
NE Medium undead
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
Aura: gravity well (5 ft., DC 15)
HP: 72
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 30 ft., climb 20 ft.
Melee: slam +14 (1d6+10 B)
Ranged: None
Offensive Abilities: decompression gaze (15 ft., DC 15, 1d4+3 B)
Str: +5
Dex: +3
Con: —
Wis: +0
Int: +2
Cha: +0
Skills: Athletics +16 (+24 when climbing), Stealth +11
Ryphorian Skyfire Pilot
CR: 5
XP: 1600
NG Medium humanoid (ryphorian)
Init.: +5
Senses: low-light vision
Perception: +17
HP: 63
RP: 4
EAC: 19
KAC: 20
Fort: +4
Ref: +7
Will: +8
Speed: 40 ft., fly 30 ft. (jetpack, average)
Melee: survival knife +10 (1d4+6 S)
Ranged: thunderstrike sonic pistol +12 (1d8+5 So; critical deafened [DC 15])
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +1
Dex: +5
Con: +0
Wis: +2
Int: +3
Cha: +1
Skills: Bluff +12, Culture +17, Engineering +12, Piloting +17, Survival +17
Languages: Common, Triaxian
Gear: estex suit II (jetpack, quick-release sheath), survival knife, thunderstrike sonic pistol with 4 batteries (20 charges each)
Sarcesian Cybercommando
CR: 8
XP: 4800
LN Large humanoid (sarcesian)
Init.: +5
Senses: low-light vision
Perception: +16
HP: 110
RP: 4
EAC: 23
KAC: 24
Fort: +7
Ref: +7
Will: +11
Speed: 30 ft.
Melee: buzzblade dueling sword +15 (2d6+8 S)
Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18])
Offensive Abilities: target tracking, overload (DC 18)
Str: +0
Dex: +6
Con: +0
Wis: +0
Int: +4
Cha: +2
Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16
Languages: Common, Sarcesian
Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)
Shobhad Warleader
CR: 7
XP: 3200
N Large monstrous (humanoid)
Init.: +6
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 20
KAC: 21
Fort: +9
Ref: +7
Will: +8
Speed: 50 ft.
Melee: sintered longsword +17 (2d8+12 S)
Ranged: shobhad longrifle +14 (2d10+8 P)
Offensive Abilities: charge attack, fighting styles (blitz)
Str: +5
Dex: +2
Con: +4
Wis: +0
Int: +0
Cha: +2
Skills: Intimidate +19, Stealth +14, Survival +14
Languages: Akitonian, Shobhad
Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds
Swarm Corrovox
CR: 3
XP: 800
CE Medium monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft., blindsense (vibration) 30 ft.
Perception: +13
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +7
Will: +4
Speed: 40 ft., climb 30 ft.
Melee: claw +9 (1d6+5 S)
Ranged: acid cannon +12 (1d4+3 A; critical corrode 1d4)
Offensive Abilities: psychic assault
Str: +2
Dex: +4
Con: +1
Wis: +1
Int: -1
Cha: -3
Skills: Acrobatics +8, Athletics +8 (+16 when climbing), Stealth +8
Languages: Shirren; telepathy 100 ft.
Witchwyrd
CR: 6
XP: 2400
LN Medium monstrous (humanoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +13
HP: 60
EAC: 20
KAC: 18
Fort: +5
Ref: +7
Will: +11
Speed: 30 ft.
Melee: sentinel staff +13 (1d10+9 B)
Ranged: None
Offensive Abilities: force bolt
Str: +3
Dex: +2
Con: +1
Wis: +1
Int: +4
Cha: +5
Skills: Bluff +18, Culture +13, Diplomacy +18, Mysticism +13
Languages: Common, Cyrunian, Kasatha, Shobhad
Gear: freebooter armor II, sentinel staff with 4 batteries (20 charges each)