ref_save: +7
xp: 3200
type: creature

Found 6 matches

Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Ghost CR: 7 XP: 3200 CE Medium undead (incorporeal) Init.: +2 Senses: darkvision 60 ft. Perception: +19 HP: 90 RP: 3 EAC: 18 KAC: 19 Fort: +7 Ref: +7 Will: +11 Speed: 30 ft., fly 60 ft. (Su, average) Melee: corrupting touch +11 (7d6, DC 17) Ranged: None Offensive Abilities: backlash, corrupting gaze (DC 17), corrupting touch (DC 17), distraction (DC 17), frightful moan (DC 17), share pain, sow doubt Str: +0 Dex: +2 Con:Wis: +5 Int: +1 Cha: +4 Skills: Acrobatics +14, Disguise +19, Intimidate +14, Mysticism +19, Sense Motive +19, Stealth +19 Languages: Common, 1 other language known in life
Hobgoblin Lieutenant CR: 7 XP: 3200 LE Medium humanoid (goblinoid) Init.: +5 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 19 KAC: 21, +1 vs. combat maneuvers Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (25 ft. in armor) Melee: sintered longsword +14 (2d8+13 S) Ranged: corona laser rifle +18 (2d6+7 F; critical burn 1d6) or stickybomb grenade II +17 (explode [15 ft., entangle 2d4 rounds, DC 15]) Offensive Abilities: fighting styles (hit-and-run), furious combatant, nimble fusillade, opening volley Str: +4 Dex: +5 Con: +2 Wis: +0 Int: +0 Cha: +1 Skills: Athletics +14, Intimidate +14, Stealth +19 Languages: Common, Goblin Gear: golemforged plating III, corona laser rifle with 2 high-capacity batteries (40 charges each), sintered longsword, stickybomb grenades II (2)
Huge Predator CR: 7 XP: 3200 N Huge animal Init.: +2 Senses: low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +9 Ref: +7 Will: +6 Speed: 40 ft. Melee: natural weapon +16 (2d6+12 P or S) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +14
Shobhad Warleader CR: 7 XP: 3200 N Large monstrous (humanoid) Init.: +6 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 20 KAC: 21 Fort: +9 Ref: +7 Will: +8 Speed: 50 ft. Melee: sintered longsword +17 (2d8+12 S) Ranged: shobhad longrifle +14 (2d10+8 P) Offensive Abilities: charge attack, fighting styles (blitz) Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +2 Skills: Intimidate +19, Stealth +14, Survival +14 Languages: Akitonian, Shobhad Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds
Void Ooze CR: 7 XP: 3200 N Medium ooze Init.: +2 Senses: blindsight (vibration) 60 ft., sightless; Perception: +14 Aura: shadow siphon (20 ft.) HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +7 Will: +4 Speed: 20 ft., climb 20 ft. Melee: pseudopod +17 (1d6+11 B plus 1d6 cold and numb senses) Ranged: Offensive Abilities: Str: +4 Dex: +2 Con: +5 Wis: +0 Int:Cha: -3 Skills: Stealth +19