ref_save: +9
xp: 1600
type: creature

Found 3 matches

Glass Serpent CR: 5 XP: 1600 N Gargantuan magical (beast) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 77 EAC: 16 KAC: 20 Fort: +9 Ref: +9 Will: +4 Speed: 60 ft., climb 30 ft., swim 30 ft. Melee: tentacle +15 (1d6+11 S plus swallow whole) Ranged: None Offensive Abilities: swallow whole (1d6+5 A, EAC 16, KAC 16, 19 HP) Str: +5 Dex: +3 Con: +1 Wis: +2 Int: -4 Cha: -2 Skills: Athletics +13 (+21 to climb or swim), Stealth +13, Survival +13
Sarcesian Sniper CR: 5 XP: 1600 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +17 HP: 64 RP: 4 EAC: 19 KAC: 20 Fort: +4 Ref: +9 Will: +8 Speed: 40 ft. Melee: tactical dueling sword +10 (1d6+5 S) Ranged: advanced Diasporan rifle +12 (2d8+5 F) or frag grenade II +12 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +0 Int: +3 Cha: +2 Skills: Acrobatics +17, Bluff +12, Computers +12, Stealth +17, Survival +12 Languages: Common, Sarcesian Gear: estex suit II, advanced Diasporan rifle (see page 99) with 2 batteries (20 charges each), frag grenades II (4), tactical dueling sword
Xaarb CR: 5 XP: 1600 N Medium magical (beast) Init.: +3 Senses: blindsense (scent), darkvision 60 ft., low-light vision Perception: +11 HP: 72 EAC: 17 KAC: 19 Fort: +9 Ref: +9 Will: +4 Speed: 40 ft., climb 20 ft. Melee: slam +15 (1d6+10 B) or bite +15 (1d6+10 P plus swallow whole) Ranged: frostbite-class zero pistol +12 (1d6+5 C; critical staggered [DC 15]) or screamer grenade I +11 (explode [15 ft., 1d10 So plus deafened 1d4 minutes, DC 15]) Offensive Abilities: oversized maw, swallow whole (1d6+10 A, EAC 17, KAC 15, 18 HP) Str: +5 Dex: +3 Con: +2 Wis: -2 Int: +0 Cha: +0 Skills: Athletics +11 (+19 to climb), Intimidate +16, Physical Science +11 Languages: Azlanti, Vesk, Xaarb (can’t speak any language) Gear: frostbite-class zero pistol with 1 battery (20 charges), screamer grenades I (2)