type: creature
source: Starfinder #13: Fire Starters

Found 6 matches

Azer CR: 2 XP: 600 — — — Init.: +1 Senses: darkvision 60 ft. Perception: +7 HP: 23 EAC: 13 KAC: 14 Fort: +5 Ref: +3 Will: +3 Speed: 30 ft. Melee: assault hammer +7 (1d6+1 B; critical burn 1d4) Ranged: wave modulator I +7 (1d4+2 F or So; critical burn 1d4) Offensive Abilities: elemental fire, target tracking Str: +1 Dex: +1 Con: +2 Wis: +0 Int: +4 Cha: -1 Skills: Athletics +7, Computers +12, Engineering +12, Physical Science +7, Piloting +7 Languages: Common, Ignan Gear: freebooter armor, assault hammer, wave modulator I with 2 batteries (20 charges each)
Efreeti CR: 8 XP: 4,800 LE Large outsider (extraplanar, fire) Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 125 EAC: 21 KAC: 21 Fort: +10 Ref: +10 Will: +9 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: wrack devastation blade +20 (2d8+14 S; critical burn 2d4) or slam +20 (3d4+14 B; critical burn 2d4) Ranged: hailstorm-class zero rifle +17 (2d8+8 C; critical staggered) Offensive Abilities: elemental fire Str: +6 Dex: +2 Con: +4 Wis: +2 Int: +1 Cha: +2 Skills: Bluff +21, Diplomacy +16, Disguise +16, Intimidate +21, Mysticism +16, Sense Motive +16 Languages: Common, Ignan, up to 3 others; telepathy 100 ft. Gear: efreeti armor (functions as ysoki refractor suit), hailstorm-class zero rifle with 2 high-capacity batteries (40 charges each), wrack devastation blade
Fire Whale CR: 16 XP: 76,800 N Colossal magical beast (extraplanar) Init.: +3 Senses: blindsense (sound) 60 ft., darkvision 60 ft., low-light vision Perception: +28 HP: 330 EAC: 29 KAC: 30 Fort: +20 Ref: +16 Will: +18 Speed: burrow 20 ft., fly 120 ft. (Su, average), swim 120 ft. Melee: bite +30 (6d10+26 B & F; critical burn 4d4) or tail slap +30 (5d12+26 B & F; critical burn 4d4 or knockdown) Ranged: None Offensive Abilities: breath weapon (90-ft. cone, 16d6 B & F, Reflex DC 22 half, usable every 1d4 rounds), crush (5d12+26 B & F) Str: +10 Dex: +3 Con: +7 Wis: +5 Int: -3 Cha: +0 Skills: Acrobatics +28 Languages: Ignan, Terran (can’t speak any language)
Ifrit CR: 1/2 XP: 200 — — — Init.: +3 Senses: darkvision 60 ft. Perception: +4 HP: 11 EAC: 11 KAC: 13 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: longsword +5 (1d8+1 S) Ranged: azimuth laser rifle +6 (1d8 F; critical burn 1d6) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 11]) Offensive Abilities: fighting styles (sharpshoot), fire affinity, sniper’s aim Str: +2 Dex: +3 Con: +0 Wis: +0 Int: +0 Cha: +1 Skills: Acrobatics +9, Athletics +4, Intimidate +4 Languages: Common, Ignan Gear: second skin, azimuth laser rifle with 2 batteries (20 charges each), longsword, frag grenade I
Imp CR: 2 XP: 600 LE Tiny outsider (devil, evil, extraplanar, lawful) Init.: +4 Senses: darkvision 60 ft., detect magic, see in darkness Perception: +7 HP: 18 EAC: 12 KAC: 13 Fort: +1 Ref: +5 Will: +3 Speed: 20 ft., fly 50 ft. (Ex, perfect) Melee: sting +6 (1d4+2 P plus imp poison) Ranged: None Offensive Abilities: None Str: +0 Dex: +4 Con: +0 Wis: +0 Int: +1 Cha: +2 Skills: Acrobatics +7 (+15 to fly), Bluff +12, Mysticism +7 Languages: Common, Infernal; limited telepathy 30 ft.
Rifti CR: 1 XP: 400 CN Tiny outsider (chaotic, extraplanar, protean, shapechanger) Init.: +4 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +5 HP: 16 EAC: 12 KAC: 12 Fort: +3 Ref: +3 Will: +3 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: bite +5 (1d4 plus confusion) Ranged: random energy ray +5 (1d4+1 random type) Offensive Abilities: None Str: -3 Dex: +4 Con: +1 Wis: +0 Int: -1 Cha: +2 Skills: Acrobatics +10 (+18 to fly), Bluff +5 Languages: Common, Protean