Azer
CR: 2
XP: 600
— — —
Init.: +1
Senses: darkvision 60 ft.
Perception: +7
HP: 23
EAC: 13
KAC: 14
Fort: +5
Ref: +3
Will: +3
Speed: 30 ft.
Melee: assault hammer +7 (1d6+1 B; critical burn 1d4)
Ranged: wave modulator I +7 (1d4+2 F or So; critical burn 1d4)
Offensive Abilities: elemental fire, target tracking
Str: +1
Dex: +1
Con: +2
Wis: +0
Int: +4
Cha: -1
Skills: Athletics +7, Computers +12, Engineering +12, Physical Science +7, Piloting +7
Languages: Common, Ignan
Gear: freebooter armor, assault hammer, wave modulator I with 2 batteries (20 charges each)
Efreeti
CR: 8
XP: 4,800
LE Large outsider (extraplanar, fire)
Init.: +2
Senses: darkvision 60 ft.
Perception: +16
HP: 125
EAC: 21
KAC: 21
Fort: +10
Ref: +10
Will: +9
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: wrack devastation blade +20 (2d8+14 S; critical burn 2d4) or slam +20 (3d4+14 B; critical burn 2d4)
Ranged: hailstorm-class zero rifle +17 (2d8+8 C; critical staggered)
Offensive Abilities: elemental fire
Str: +6
Dex: +2
Con: +4
Wis: +2
Int: +1
Cha: +2
Skills: Bluff +21, Diplomacy +16, Disguise +16, Intimidate +21, Mysticism +16, Sense Motive +16
Languages: Common, Ignan, up to 3 others; telepathy 100 ft.
Gear:
efreeti armor (functions as ysoki refractor suit), hailstorm-class zero rifle with 2 high-capacity batteries (40 charges each), wrack devastation blade
Fire Whale
CR: 16
XP: 76,800
N Colossal magical beast (extraplanar)
Init.: +3
Senses: blindsense (sound) 60 ft., darkvision 60 ft., low-light vision
Perception: +28
HP: 330
EAC: 29
KAC: 30
Fort: +20
Ref: +16
Will: +18
Speed: burrow 20 ft., fly 120 ft. (Su, average), swim 120 ft.
Melee: bite +30 (6d10+26 B & F; critical burn 4d4) or tail slap +30 (5d12+26 B & F; critical burn 4d4 or knockdown)
Ranged: None
Offensive Abilities: breath weapon (90-ft. cone, 16d6 B & F, Reflex DC 22 half, usable every 1d4 rounds), crush (5d12+26 B & F)
Str: +10
Dex: +3
Con: +7
Wis: +5
Int: -3
Cha: +0
Skills: Acrobatics +28
Languages: Ignan, Terran (can’t speak any language)
Ifrit
CR: 1/2
XP: 200
— — —
Init.: +3
Senses: darkvision 60 ft.
Perception: +4
HP: 11
EAC: 11
KAC: 13
Fort: +2
Ref: +2
Will: +2
Speed: 30 ft.
Melee: longsword +5 (1d8+1 S)
Ranged: azimuth laser rifle +6 (1d8 F; critical burn 1d6) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 11])
Offensive Abilities: fighting styles (sharpshoot), fire affinity, sniper’s aim
Str: +2
Dex: +3
Con: +0
Wis: +0
Int: +0
Cha: +1
Skills: Acrobatics +9, Athletics +4, Intimidate +4
Languages: Common, Ignan
Gear: second skin, azimuth laser rifle with 2 batteries (20 charges each), longsword, frag grenade I
Imp
CR: 2
XP: 600
LE Tiny outsider (devil, evil, extraplanar, lawful)
Init.: +4
Senses: darkvision 60 ft., detect magic, see in darkness
Perception: +7
HP: 18
EAC: 12
KAC: 13
Fort: +1
Ref: +5
Will: +3
Speed: 20 ft., fly 50 ft. (Ex, perfect)
Melee: sting +6 (1d4+2 P plus imp poison)
Ranged: None
Offensive Abilities: None
Str: +0
Dex: +4
Con: +0
Wis: +0
Int: +1
Cha: +2
Skills: Acrobatics +7 (+15 to fly), Bluff +12, Mysticism +7
Languages: Common, Infernal; limited telepathy 30 ft.
Rifti
CR: 1
XP: 400
CN Tiny outsider (chaotic, extraplanar, protean, shapechanger)
Init.: +4
Senses: blindsense (vibration) 30 ft., darkvision 60 ft.
Perception: +5
HP: 16
EAC: 12
KAC: 12
Fort: +3
Ref: +3
Will: +3
Speed: 20 ft., fly 40 ft. (Su, perfect)
Melee: bite +5 (1d4 plus confusion)
Ranged: random energy ray +5 (1d4+1 random type)
Offensive Abilities: None
Str: -3
Dex: +4
Con: +1
Wis: +0
Int: -1
Cha: +2
Skills: Acrobatics +10 (+18 to fly), Bluff +5
Languages: Common, Protean