saving_throw: none
type: spell
school
casting_time
range
area
targets
- 1 bulk of inert electronic equipment; see text [2]
- at least 1 bulk of inert electronic equipment; see text [1]
- one computer system or module [1]
- one construct with the technological subtype; see text [1]
- one creature [1]
- one creature or object [4]
- one creature, object, spell, or spellcaster [1]
- one dead creature [1]
- one door, container, or portal up to 30 sq. ft./level in size [2]
- one door, container, or portal with an area of up to 10 sq. ft./level [1]
- one freestanding structure or vehicle [1]
- one magic or technological object [1]
- one nonhostile construct of the technological subtype; see text [1]
- one object and one creature [1]
- one or more corpses [1]
- one portal up to 20 sq. ft./level [1]
- one unattended object of no more than 10 lbs. or 1 bulk [1]
- one weapon [1]
- one willing creature [1]
- one willing or unconscious, living creature [1]
- one written data set [1]
- see text [1]
- up to five creatures; see text [1]
- up to four willing creatures, no two of which can be more than 30 ft. apart [1]
- up to one creature per level, no two of which can be more than 30 ft. apart [1]
- up to one creature/level [1]
- up to three creatures, no two of which can be more than 15 ft. apart; see text [1]
- you plus up to one willing creature per 3 levels, no two of which can be more than 30 ft. apart [1]
effect
- 5-ft.-by-8-ft. opening [1]
- 5-ft.-cube gravitational singularity; see text [1]
- 20 magical sensors [1]
- distracting cloud of microbots [1]
- magical sensor [2]
- one distracting, glowing servant [1]
- one invisible, mindless, shapeless servant [1]
- one nonmagical, nontechnological object of nonliving matter, up [1]
- one or more summoned creatures [1]
- see text [1]
- steel wall with area up to one 5-ft. square/level; see text [1]
- up to four lights [1]
- wall up to 20 ft. long/level or a ring with a radius up to 5 ft. [1]
- wall with area up to one 10-ft. square/level [1]
duration
- 1 day/level; see text [1]
- 1 hour [1]
- 1 hour/level [1]
- 1 hour/level (D) [1]
- 1 hour/level (D); see text [1]
- 1 hour/level or until triggered; see text [1]
- 1 minute (D) [1]
- 1 minute/level (D) [5]
- 1 round [1]
- 1 round + 1 round/3 levels [1]
- 1 round/level [5]
- 1 round/level (D) [4]
- 10 minutes/level [4]
- 10 minutes/level (D) [1]
- 24 hours [3]
- 24 hours (D) [1]
- concentration [1]
- concentration + 1 round [1]
- concentration + 1 round/level [1]
- concentration, up to 1 minute/level [1]
- concentration, up to 1 round/level [1]
- instantaneous [15]
- instantaneous; see text [1]
- see text [2]
- up to 1 round/level [1]
spell_resistance
Found 56 matches
Animate Dead
Level:
Create controlled undead creatures out of target corpses.
Technomancer 4
,Mystic 4
School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: none Spell Resistance: no
Arcane Eye
Level:
Invisible floating eye moves 30 feet per round and sends you visual information.
Technomancer 4
School: divination Casting Time: 10 minutes Range: planetary Duration: 1 minute/level (D) Saving Throw: none Effect: magical sensor Spell Resistance: no
Battle Junkbot
Level:
Create a temporary robot from random junk, turning it into a deadly combatant.
Technomancer 6
School: transmutation Casting Time: 1 round Range: touch Duration: 1 round/level Saving Throw: none Spell Resistance: no
Break Enchantment
Level:
Free creatures from curses, enchantments, and transmutations.
Technomancer 5
,Mystic 5
School: abjuration Casting Time: 1 minute Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: no
Call Cosmos
Level:
Rain cosmic particles on targets, dealing 4d6 fire damage and 3d6 cold damage.
Mystic 5
School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: cylinder (20-ft. radius, 40 ft. high) Duration: 1 round/level (D) Saving Throw: none Spell Resistance: yes
Clairaudience/Clairvoyance
Level:
Hear or see at a distance for 1 minute per level.
Technomancer 3
,Mystic 3
School: divination Casting Time: 10 minutes Range: long (400 ft. + 40 ft./level) Duration: 1 minute/level (D) Saving Throw: none Effect: magical sensor Spell Resistance: no
Creation
Level:
Technomancer 4
,Technomancer 5
School: conjuration Casting Time: 1 minute Range: 0 ft. Duration: see text Saving Throw: none Effect: one nonmagical, nontechnological object of nonliving matter, up Spell Resistance: no
Dancing Lights
Level:
Technomancer 0
School: evocation Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 minute (D) Saving Throw: none Effect: up to four lights Spell Resistance: no
Detect Affliction
Level:
Technomancer 0
,Mystic 0
School: divination Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: yes (harmless)
Detect Magic
Level:
Technomancer 0
,Mystic 0
School: divination Casting Time: 1 standard action Range: 60 ft. Area: cone-shaped emanation Duration: concentration, up to 1 minute/level Saving Throw: none Spell Resistance: no