school: conjuration
spell_resistance: yes (harmless)
type: spell

Found 10 matches

Raise Dead
Level:

Mystic 5

School: conjuration Casting Time: 1 minute Range: touch Duration: instantaneous Saving Throw: none, see text Spell Resistance: yes (harmless)
Regenerate
Level:

Mystic 6

School: conjuration Casting Time: 3 rounds Range: touch Duration: instantaneous Saving Throw: Fortitude negates (harmless) Spell Resistance: yes (harmless)
Remove Condition
Level:

Mystic 2

School: conjuration Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Fortitude negates (harmless) Spell Resistance: yes (harmless)
Remove Condition, Greater
Level:

Mystic 5

School: conjuration Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Fortitude negates (harmless) Spell Resistance: yes (harmless)
Remove Condition, Lesser
Level:

Mystic 1

School: conjuration Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Fortitude negates (harmless) Spell Resistance: yes (harmless)
Restoration
Level:

Mystic 4

School: conjuration Casting Time: 3 rounds Range: touch Duration: instantaneous Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)
Restoration, Lesser
Level:

Mystic 2

School: conjuration Casting Time: 3 rounds Range: touch Duration: instantaneous Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)
Mystic Cure, Mass
Level:

Mystic 5

,

Mystic 6

School: conjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels); see text Duration: instantaneous Saving Throw: Will half (harmless) Spell Resistance: yes (harmless)
Stabilize
Level:

Mystic 0

School: conjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)
Mystic Cure
Level:

Mystic 4

,

Mystic 2

,

Mystic 3

,

Mystic 5

,

Mystic 1

,

Mystic 6

School: conjuration Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: Will half (harmless) Spell Resistance: yes (harmless)