Assassin Robot
CR: 9
XP: 6400
N Medium construct (technological)
Init.: +6
Senses: darkvision 60 ft., low-light vision
Perception: +22
HP: 135
EAC: 22
KAC: 23
Fort: +6
Ref: +10
Will: +6
Speed: 40 ft., climb 40 ft.
Melee: microserrated longsword +18 (2d10+13 S; critical bleed 2d6)
Ranged: advanced semi-auto pistol +20 (2d6+9 P) or advanced shirren-eye rifle +20 (2d10+9 P)
Offensive Abilities: holographic trick
Str: +4
Dex: +6
Con: —
Wis: +2
Int: +1
Cha: +0
Skills: Acrobatics +22, Athletics +17 (+25 to climb), Computers +17, Stealth +22
Languages: Common
Gear: microserrated longsword, advanced semi-auto pistol with 48 small arm rounds, advanced shirren-eye rifle with 16 sniper rounds
Cerebric Fungus
CR: 3
XP: 800
N Medium plant
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +8
Aura: unsettling appearance (60 ft., DC 14)
HP: 26
EAC: 13
KAC: 14
Fort: +4
Ref: +2
Will: +6
Speed: 30 ft.
Melee: bite +7 (1d4+4 P) or tendril +7 (1d4+4 S plus grab; critical stunned)
Ranged: None
Offensive Abilities: star shriek (DC 14)
Str: +1
Dex: +0
Con: +2
Wis: +4
Int: +1
Cha: +1
Skills: Bluff +13, Diplomacy +13, Stealth +8
Languages: telepathy 100 ft.
Garaggakal
CR: 5
XP: 1600
CE Medium outsider (extraplanar)
Init.: +5
Senses: blindsight (emotion) 60 ft., darkvision 60 ft., sense through (emotion) 60 ft.
Perception: +11
HP: 75
RP: 4
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 30 ft., fly 60 ft. (Su, perfect)
Melee: bite +12 (2d6+9 P)
Ranged:
Offensive Abilities: leech life (DC 13)
Str: +2
Dex: +5
Con: +3
Wis: +2
Int: +1
Cha: -2
Skills: Acrobatics +16 (+24 to fly), Athletics +11, Stealth +16, Survival +11
Languages: Garaggakal (can’t speak any language); telepathy 100 ft.
Gargantuan Herd Animal
CR: 6
XP: 2400
N Gargantuan animal
Init.: +0
Senses: low-light vision
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +11
Ref: +8
Will: +6
Speed: 30 ft.
Melee: natural weapon +15 (2d4+12 B)
Ranged: None
Offensive Abilities: None
Str: +6
Dex: +0
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +18
Huge Predator
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +7
Will: +6
Speed: 40 ft.
Melee: natural weapon +16 (2d6+12 P or S)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +14
Ja Noi
CR: 5
XP: 1600
LE Medium outsider (goblinoid)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +11
HP: 84
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 30 ft. (25 ft. in armor)
Melee: tactical swoop hammer +15 (1d10+10 B; critical knockdown)
Ranged: thunderstrike sonic rifle +12 (1d10+5 So; critical deafen [DC 13])
Offensive Abilities:
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: +1
Cha: +1
Skills: Acrobatics +16, Intimidate +11, Stealth +11
Languages: Common, Goblin
Gear: lashunta ringwear II, tactical swoop hammer, thunderstrike sonic rifle with 2 high-capacity batteries (40 charges each)
Juvenile Nyssholora
CR: 4
XP: 1200
N Large magical (beast)
Init.: +0
Senses: darkvision 60 ft., low-light vision, telepathy sense 60 ft.
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +8
Ref: +3
Will: +6
Speed: 30 ft.
Melee: bite +13 (1d6+9 P) or phasic claws +13 (1d4+9 So) or tail scourge +13 (1d4+9 E)
Ranged: None
Offensive Abilities: breath weapon (15-ft. cone, 4d6 So [see text], Reflex DC 13 half, usable every 1d6 rounds)
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +15
Plesiosaur
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +12
Ref: +10
Will: +6
Speed: 20 ft., swim 50 ft.
Melee: bite +16 (2d6+12 P)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +19 (+27 to swim)
Tashtari Alpha
CR: 7
XP: 3200
N Medium magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +11
Will: +6
Speed: 30 ft., climb 30 ft.
Melee: bite +15 (2d6+11 P)
Ranged: muzzle beam +18 (2d6+7 F; critical burn 1d6)
Offensive Abilities: bristle nova
Str: +4
Dex: +5
Con: +2
Wis: +1
Int: +1
Cha: -1
Skills: Acrobatics +14, Athletics +14 (+22 to climb), Stealth +19
Uplifted Bear Constellate
CR: 7
XP: 3200
N Large magical (beast)
Init.: +4
Senses: low-light vision
Perception: +14
HP: 108
RP: 4
EAC: 20
KAC: 22
Fort: +11
Ref: +11
Will: +6
Speed: 40 ft., climb 20 ft.
Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4)
Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8)
Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection)
Str: +5
Dex: +4
Con: +1
Wis: +0
Int: +1
Cha: +2
Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14
Languages: Common; limited telepathy 30 ft.
Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)