duration: 1 round/level (D)
type: spell

Found 16 matches

Call Cosmos
Level:

Mystic 5

School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: cylinder (20-ft. radius, 40 ft. high) Duration: 1 round/level (D) Saving Throw: none Spell Resistance: yes
Rain cosmic particles on targets, dealing 4d6 fire damage and 3d6 cold damage.
Control Gravity
Level:

Technomancer 6

,

Mystic 6

School: transmutation Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Area: up to one 10-ft. cube/2 levels (S) Duration: 1 round/level (D) Saving Throw: Fortitude negates, see text; Spell Resistance: no
Cosmic Eddy
Level:

Mystic 4

School: evocation Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Area: 20-ft.-radius spread Duration: 1 round/level (D) Saving Throw: Reflex partial, see text Spell Resistance: yes
Displacement
Level:

Technomancer 3

School: illusion Casting Time: 1 standard action Range: touch Duration: 1 round/level (D) Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)
Enshrining Refuge
Level:

Mystic 6

School: abjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Area: all creatures in 40-ft. radius burst Duration: 1 round/level (D) Saving Throw: Will negates, see text Spell Resistance: no
Gravitational Singularity
Level:

Mystic 6

School: conjuration Casting Time: 1 round Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level (D) Saving Throw: none Effect: 5-ft.-cube gravitational singularity; see text Spell Resistance: no
Hold Monster
Level:

Mystic 4

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level (D) Saving Throw: Will negates, see text Spell Resistance: yes
Hold Person
Level:

Mystic 2

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level (D) Saving Throw: Will negates, see text Spell Resistance: yes
Identify
Level:

Mystic 1

,

Technomancer 1

School: divination Casting Time: 1 standard action Range: 5 ft. Duration: 1 round/level (D) Saving Throw: none Spell Resistance: no
Invisibility, Greater
Level:

Technomancer 4

School: illusion Casting Time: 1 standard action Range: touch Duration: 1 round/level (D) Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)