range: long (400 ft. + 40 ft./level)
type: spell

Found 9 matches

Call Cosmos
Level:

Mystic 5

School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: cylinder (20-ft. radius, 40 ft. high) Duration: 1 round/level (D) Saving Throw: none Spell Resistance: yes
Rain cosmic particles on targets, dealing 4d6 fire damage and 3d6 cold damage.
Clairaudience/Clairvoyance
Level:

Technomancer 3

,

Mystic 3

School: divination Casting Time: 10 minutes Range: long (400 ft. + 40 ft./level) Duration: 1 minute/level (D) Saving Throw: none Effect: magical sensor Spell Resistance: no
Hear or see at a distance for 1 minute per level.
Dimension Door
Level:

Technomancer 4

School: conjuration Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: none, Will negates (object) Spell Resistance: no, yes (object)
Chain Surge
Level:

Technomancer 6

School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: Reflex half, see text Spell Resistance: yes
Deal 13d12 electricity damage to primary target and up to 10 secondary targets; one of the primary target’s electrical devices stops functioning for 1 round.
Holographic Terrain
Level:

Technomancer 5

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: one 20-ft. cube/level (S) Duration: 2 hours/level (D) Saving Throw: Will disbelief Spell Resistance: no
Invisibility, Mass
Level:

Technomancer 6

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: 1 minute/level (D) Saving Throw: Will negates (harmless, object), see text Spell Resistance: yes (harmless, object)
Shadowy Fleet
Level:

Technomancer 6

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: 60-ft. radius Duration: 1 round/level Saving Throw: Will disbelief and Reflex half, see text Spell Resistance: yes
Telekinesis
Level:

Technomancer 5

School: transmutation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: concentration (up to 1 round/level) or instantaneous; see text Saving Throw: none, Will negates (object), see text Spell Resistance: yes (object), see text
Veil
Level:

Technomancer 6

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: concentration + 1 hour/level (D) Saving Throw: Will negates or disbelief, see text Spell Resistance: yes, see text