school: necromancy
type: spell

Found 15 matches

Animate Dead
Level:

Technomancer 4

,

Mystic 4

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous Saving Throw: none Spell Resistance: no
Create controlled undead creatures out of target corpses.
Bestow Curse
Level:

Mystic 3

School: necromancy Casting Time: 1 standard action Range: touch Duration: permanent Saving Throw: Will negates Spell Resistance: yes
Target takes –4 penalty to attack rolls, saves, and checks or 50% chance of not acting on each of its turns.
Command Undead
Level:

Mystic 2

,

Technomancer 2

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 day/level Saving Throw: Will negates, see text Spell Resistance: yes
Undead creature obeys your commands.
Control Undead
Level:

Technomancer 6

,

Mystic 6

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 minute/level Saving Throw: Will negates Spell Resistance: yes
Crush Skull
Level:

Mystic 5

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: Fortitude partial Spell Resistance: yes
Death Ward
Level:

Mystic 4

School: necromancy Casting Time: 1 standard action Range: touch Duration: 1 minute/level Saving Throw: Will negates (harmless) Spell Resistance: yes (harmless)
Enervation
Level:

Mystic 4

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: yes
Fatigue
Level:

Mystic 0

School: necromancy Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Grave Words
Level:

Mystic 0

School: necromancy Casting Time: 1 minute Range: touch Duration: 1 round Saving Throw: none Spell Resistance: no
Inject Nanobots
Level:

Technomancer 2

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous and 1 round/level; see text Saving Throw: Fortitude partial and Will partial, see text Spell Resistance: yes