Found 4403 matches

Cephalume CR: 2 XP: 600 NG Medium aberration (plantlike) Init.: +2 Senses: darkvision 60 ft. Perception: +12 HP: 25 EAC: 13 KAC: 15 Fort: +4 Ref: +4 Will: +3; +2 vs. mind-affecting effects, paralysis, poison, polymorph, sleep, and stunning Speed: 10 ft., swim 30 ft. Melee: tactical dueling sword +10 (1d6+6 S) Ranged: static arc pistol +7 (1d6+2 E; critical arc 2) Offensive Abilities: beguiling glow (DC 11) Str: +4 Dex: +2 Con: +0 Wis: +1 Int: +1 Cha: +0 Skills: Athletics +7 (+15 to swim), Mysticism +7, Stealth +7 (+11 with bioluminescence suppressed) Languages: Common, Lumos Gear: second skin, static arc pistol with 2 batteries (20 charges each), tactical dueling sword
Ceratopsid CR: 8 XP: 4,800 N Huge animal Init.: +0 Senses: low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +13 Ref: +10 Will: +8 Speed: 30 ft. Melee: gore +18 (2d6+14 P; critical knockdown) Ranged: None Offensive Abilities: trample (2d6+14 B, DC 16) Str: +6 Dex: +0 Con: +3 Wis: +1 Int: -4 Cha: -2 Skills:
Cerebric Fungus CR: 3 XP: 800 N Medium plant Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +8 Aura: unsettling appearance (60 ft., DC 14) HP: 26 EAC: 13 KAC: 14 Fort: +4 Ref: +2 Will: +6 Speed: 30 ft. Melee: bite +7 (1d4+4 P) or tendril +7 (1d4+4 S plus grab; critical stunned) Ranged: None Offensive Abilities: star shriek (DC 14) Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +1 Skills: Bluff +13, Diplomacy +13, Stealth +8 Languages: telepathy 100 ft.
Cerebric Fungus Voyager CR: 9 XP: 6400 N Medium plant Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +22 Aura: unsettling appearance (60 ft., DC 18) HP: 115 EAC: 21 KAC: 22 Fort: +10 Ref: +8 Will: +12 Speed: 30 ft. (fly 20 ft. [Su, average] in space), starflight Melee: incapacitator +17 (3d4+11 B nonlethal; critical staggered [DC 18]) or tendril +17 (3d4+11 S plus grab; critical stunned) Ranged: aphelion laser pistol +15 (3d4+9 F; critical burn 1d4) Offensive Abilities: star shriek (DC 18) Str: +2 Dex: +0 Con: +4 Wis: +6 Int: +2 Cha: +3 Skills: Acrobatics +17, Bluff +17, Diplomacy +22, Mysticism +22, Piloting +17 Languages: telepathy 100 ft. Gear: d-suit II, aphelion laser pistol with 2 high-capacity batteries (40 charges each), incapacitator with 2 batteries (20 charges each)
Ceremonial plate, commander
Level: 7 Price: 7,350 EAC Bonus: +10 KAC Bonus: +12 Max Dex Bonus: +2 Armor Check Penalty: -3 Speed Adjustment: -10 ft. Upgrade Slots: 5 Bulk: 3
Ceremonial plate, officer
Level: 4 Price: 2,275 EAC Bonus: +6 KAC Bonus: +8 Max Dex Bonus: +2 Armor Check Penalty: -2 Speed Adjustment: -5 ft. Upgrade Slots: 1 Bulk: 2
Ceremonial plate, troop
Level: 1 Price: 110 EAC Bonus: +1 KAC Bonus: +3 Max Dex Bonus: +2 Armor Check Penalty: -3 Speed Adjustment: -10 ft. Upgrade Slots: 3 Bulk: 3
Ceretoram CR: 9 XP: 6,400 CE Large monstrous humanoid Init.: +6 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +22 HP: 120 EAC: 21 KAC: 22 Fort: +8 Ref: +10 Will: +14 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: claw +15 (3d4+12 S; critical bleed 2d6) or tentacle +15 (1d8+12 P plus consume; critical staggered [DC 18]) Ranged: None Offensive Abilities: remote pulse Str: +3 Dex: +6 Con: +0 Wis: +4 Int: +0 Cha: -1 Skills: Acrobatics +17, Athletics +17, Sense Motive +22 Languages: Shirren; telepathy 100 ft.
Certainty
[Level: 6]

Once per day before you roll a skill check, you can gain a +2 bonus to that skill for that check.

Certainty
[Level: 6]

You can spend 1 Resolve Point as a reaction to reroll one of your specialization’s associated skill checks (see page 243).