Anacite Laborer
CR: 7
XP: 3200
LN Medium construct (technological)
Init.: +2
Senses: darkvision 60 ft., low-light vision;
Perception: +19
HP: 100
EAC: 19
KAC: 20
Fort: +4
Ref: +4
Will: +8
Speed: 40 ft.
Melee: plasma cutter +16 (1d8+12 F)
Ranged: electrical burst +14 (1d8+7 E)
Offensive Abilities:
Str: +5
Dex: +2
Con: -
Wis: +0
Int: +4
Cha: +0
Skills: Computers +19, Engineering +19, Piloting +14, Stealth +14
Languages: Common; shortwave 100 ft.
Angel, Barachius
CR: 7
XP: 3200
NG Large outsider (angel extraplanar good)
Init.: +4
Senses: darkvision 60 ft., detect alignment, low light vision;
Perception: +14
Aura: protective aura (20 ft.)
HP: 95
EAC: 21
KAC: 22
Fort: +8
Ref: +6
Will: +10, +4 vs. poison
Speed: 50 ft., fly 100 ft. (Su, average)
Melee: holy sintered longsword +16 (2d8+12 S)
Ranged: holy corona laser rifle +14 (2d6+7 F; critical burn 1d6)
Offensive Abilities: firewall
Str: +5
Dex: +4
Con: +4
Wis: +2
Int: +1
Cha: +2
Skills: Computers +19, Culture +19, Engineering +19, Mysticism +14, Sense Motive +14
Languages: Celestial, Draconic, Infernal; truespeech
Gear: holy corona laser rifle with 2 high-capacity batteries (40 charges each), holy sintered longsword
Apari
CR: 7
XP: 3200
N Large vermin
Init.: +2
Senses: darkvision 60 ft.
Perception: +14
HP: 105
RP: 4
EAC: 19
KAC: 21
Fort: +11
Ref: +6
Will: +9
Speed: 30 ft.
Melee: claw +17 (2d6+11 S)
Ranged: spike +14 (2d8+7 P)
Offensive Abilities: spawn constituents
Str: +4
Dex: +2
Con: +5
Wis: +0
Int: -
Cha: +0
Skills: Athletics +19, Intimidate +14, Survival +14
Bloodbrother
CR: 7
XP: 3200
NE Huge magical beast (cold)
Init.: +2
Senses: blindsight (thermal) 60 ft.
Perception: +14
HP: 107
EAC: 19
KAC: 21
Fort: +11
Ref: +11
Will: +6
Speed: 30 ft., climb 20 ft.
Melee: slam +18 (2d6+12 B plus 1d6 C and grab)
Ranged:
Offensive Abilities: cold, rib cage prison
Str: +5
Dex: +2
Con: +4
Wis: +0
Int: +0
Cha: +0
Skills: Athletics +19 (+27 to climb), Intimidate +14, Survival +14
Languages: Vercite (can’t speak any language)
Aeon Guard Specialist
CR: 7
XP: 3200
LE Medium humanoid (human)
Init.: +8
Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision
Perception: +15
HP: 102
EAC: 22
KAC: 23
Fort: +9
Ref: +9
Will: +10, +2 vs. disease and poison
Speed: 40 ft., fly 30 ft. (jetpack, average)
Melee: tactical knife +13 (2d4+9 S)
Ranged: AG accelerator rifle +15 (3d4+7 P) or corona laser pistol +15 (2d4+7 F; critical 1d4 burn)
Offensive Abilities: debilitating trick, trick attack +4d8
Str: +1
Dex: +5
Con: +1
Wis: +2
Int: +4
Cha: +1
Skills: Acrobatics +20, Athletics +15, Computers +20, Piloting +15, Profession (soldier) +15, Stealth +20
Languages: Azlanti, Common, 4 additional languages
Gear: AG SpecOps armor (
Haan Combat Pilot
CR: 7
XP: 3200
CN Large monstrous (humanoid)
Init.: +5
Senses: darkvision 60 ft.
Perception: +15
HP: 102
EAC: 20
KAC: 21
Fort: +6
Ref: +9
Will: +10
Speed: 40 ft., climb 40 ft., fly 30 ft. (Ex, average), swim 40 ft., sure-footed
Melee: balloon +12 (see below) or tactical knife +12 (2d4+9 S)
Ranged: advanced semi-auto pistol +14 (2d6+7 P)
Offensive Abilities: firespray, debilitating trick, trick attack +4d8
Str: +2
Dex: +5
Con: +0
Wis: +4
Int: +1
Cha: +0
Skills: Acrobatics +20, Engineering +15, Piloting +20, Profession (soldier) +15, Stealth +20
Languages: Brethedan, Common
Gear: D-suit I, advanced semi-auto pistol with 60 small arm rounds, tactical knife
Huge Elemental
CR: 7
XP: 3200
N Huge outsider (elemental)
Init.: +4
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +9
Will: +6
Speed: 20 ft.
Melee: slam +18 (2d6+12 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +4
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +14, Athletics +14
Shobhad Warleader
CR: 7
XP: 3200
N Large monstrous (humanoid)
Init.: +6
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 20
KAC: 21
Fort: +9
Ref: +7
Will: +8
Speed: 50 ft.
Melee: sintered longsword +17 (2d8+12 S)
Ranged: shobhad longrifle +14 (2d10+8 P)
Offensive Abilities: charge attack, fighting styles (blitz)
Str: +5
Dex: +2
Con: +4
Wis: +0
Int: +0
Cha: +2
Skills: Intimidate +19, Stealth +14, Survival +14
Languages: Akitonian, Shobhad
Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds