damage: 3d8
type: weapon
damage_type
special
- _Analog_ [1]
- _Analog_, _Free Hands_ (1), _Unwieldy_ [1]
- _Analog_, _Operative_, _Professional_ (dancer) [1]
- _Analog_, _Unwieldy_ [2]
- _Automatic_ [1]
- _Blast_, _Radioactive_, _Unwieldy_ [1]
- _Block_, _Powered_ (capacity 20, usage 1), _Stun_ [2]
- _Boost_ 1d8 [1]
- _Deflect_, _Operative_, _Powered_ (capacity 80, usage 4) [1]
- _Explode_ (15 ft.), _Integrated_ (2 slots), _Nonlethal_, _Unwieldy_ [1]
- _Fueled_ (capacity 40, usage 40), _Reach_ [1]
- _Grapple_, _Powered_ (capacity 20, usage 2) [1]
- _Guided_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Indirect_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Integrated_ (1 slot) [1]
- _Line_, _Unwieldy_ [2]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 2), _Sunder_ [1]
- _Powered_ (capacity 80, usage 4) [1]
- analog [2]
- boost 1d8 [1]
- powered (capacity 20 [1]
- powered (capacity 20, usage 1) [1]
- — [3]
critical
range
capacity_type
source
Found 30 matches