duration: instantaneous
type: spell

Found 57 matches

Disintegrate
Level:

Technomancer 6

School: transmutation Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: instantaneous Saving Throw: Fortitude partial (object) Spell Resistance: yes
Dismissal
Level:

Technomancer 4

,

Mystic 4

,

Technomancer 5

,

Mystic 5

School: abjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: Will negates, see text Spell Resistance: yes
Dispel Magic
Level:

Technomancer 3

,

Mystic 3

School: abjuration Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: instantaneous Saving Throw: none Spell Resistance: no
Dispel Magic, Greater
Level:

Technomancer 5

,

Mystic 5

School: abjuration Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: instantaneous
Divination
Level:

Mystic 4

School: divination Casting Time: 10 minutes Range: personal Duration: instantaneous
Energy Ray
Level:

Technomancer 0

School: conjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: yes
Enervation
Level:

Mystic 4

School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: yes
Erase
Level:

Technomancer 1

School: transmutation Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: instantaneous Saving Throw: none Spell Resistance: no
Chain Surge
Level:

Technomancer 6

School: evocation Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: instantaneous Saving Throw: Reflex half, see text Spell Resistance: yes
Deal 13d12 electricity damage to primary target and up to 10 secondary targets; one of the primary target’s electrical devices stops functioning for 1 round.
Feeblemind
Level:

Mystic 5

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: instantaneous Saving Throw: Will negates Spell Resistance: yes