Found 4403 matches

Explosive, Arrow
Level: 2 Price: 75 Bulk: L Damage:Critical:

Special:

fiery

Explosive, Darts
Level: 2 Price: 50 Bulk: L Damage:Critical:

Special:

fiery

Explosive, Mini-Rockets
Level: 5 Price: 450 Bulk: L Damage:Critical:

Special:

fiery

Explosive, Rounds, Heavy
Level: 3 Price: 180 Bulk: L Damage:Critical:

Special:

fiery

Explosive, Rounds, Longarm and Sniper
Level: 2 Price: 150 Bulk: L Damage: — None Critical:

Special:

fiery

Explosive, Rounds, Small Arms
Level: 2 Price: 60 Bulk: L Damage:Critical:

Special:

fiery

Explosive, Scattergun Shells
Level: 2 Price: 110 Bulk: L Damage:Critical:

Special:

fiery

Explosives Acumen
[Level: 13]

You increase the DC to avoid attacks you make using weapons with the explode special property by 1. You reduce the amount of any damage you take from any weapon with the explode special property by an amount equal to your Strength bonus.

Exsiccate CR: 12 XP: 19,200 NE Small undead Init.: +8 Senses: blindsense (life) 60 ft., darkvision 60 ft. Perception: +22 HP: 200 EAC: 26 KAC: 28 Fort: +14 Ref: +14 Will: +13 Speed: 40 ft. Melee: writhing appendage +25 (2d6+17 B plus grab) Ranged: None Offensive Abilities: strip flesh (6d4+17 S, DC 19) Str: +5 Dex: +8 Con:Wis: +0 Int: +3 Cha: -2 Skills: Acrobatics +22, Athletics +22, Stealth +27 Languages: Bantridi, Sivvian (can’t speak any language)
Extended Spell
[Level: 5]

When you cast a spell, you can spend 1 Resolve Point to double its duration. This has no effect on spells with a duration of concentration, instantaneous, 1 round or less, or permanent, nor can it increase a spell’s duration to more than 24 hours.