Found 4403 matches

Heat-Amp Gauntlet, Mk 1
Level: 2 Price: 500 Bulk: 1 Damage: 1d6 B & F Critical:

Burn

1d4 Special:

powered (capacity 20

Heat-Amp Gauntlet, Mk 2
Level: 7 Price: 7,500 Bulk: 1 Damage: 2d6 B & F Critical:

Burn

1d6 Special:

powered (capacity 20

Heat-Amp Gauntlet, Mk 3
Level: 12 Price: 33,200 Bulk: 1 Damage: 5d6 B & F Critical:

Burn

2d6 Special:

powered (capacity 20

Heat-Amp Gauntlet, Mk 4
Level: 16 Price: 178,250 Bulk: 1 Damage: 10d6 B & F Critical:

Burn

2d8 Special:

powered (capacity 20

Heatsink Cravat
Level: 2 Price: 300 Bulk:
Heavy Armor Proficiency
Prerequisites: Str 13, proficiency in light armor.

You know how to use heavy armor.

Heavy Degenerator
Level: 19 Price: 550,000 Bulk: 4 Damage: 9d10 A & So Critical:

Degeneration

6d6 Range: 60 ft. Capacity: 100 charges Usage: 10 Special:

Hybrid

Heavy Fire
[Level: 5]

You can use your physical power to steady your weapon and make your attacks more dangerous. As a full action, you can make a single ranged attack that deals additional damage equal to your Strength bonus to all targets. You can use this ability in conjunction with the automatic, explode, or unwieldy special property (see pages 180–182).

Heavy Freighter

Size: large

Maneuverability: average

HP: 120    DT: —    CT: 24

Mounts: forward arc (1 heavy, 2 light), port arc (1 heavy), starboard arc (1 heavy)

Expansion Bays: 8

Minimum Crew: 6    Maximum Crew: 20

Cost: 40

Heavy Onslaught
[Level: 11]

Your attacks with heavy weapons bypass part of the target’s damage reduction. If your heavy weapon does not already overcome the target’s damage reduction, treat the target’s damage reduction as though it were 5 lower. At 15th level, treat the target’s damage reduction as 10 lower.