Found 4403 matches

Sonic Rifle, HFD
Level: 14 Price: 80,200 Bulk: 2 Damage: 4d10 So Critical:

Deafen

Range: 50 ft. Capacity: 80 charges Usage: 4 Special:

Sonic Rifle, LFD
Level: 10 Price: 17,000 Bulk: 2 Damage: 2d10 So Critical:

Deafen

Range: 50 ft. Capacity: 40 charges Usage: 2 Special:

Sonic Rifle, Thunderstrike
Level: 5 Price: 3,400 Bulk: 1 Damage: 1d10 So Critical:

Deafen

Range: 50 ft. Capacity: 40 charges Usage: 2 Special:

Sonic Suppressor, Hush
Level: 12 Price: 36,500 Bulk: L Damage: 2d8 So Critical:

Stifle

Range: 40 ft. Capacity: 40 charges Usage: 2 Special:

Sonic Suppressor, Murmur
Level: 3 Price: 1,430 Bulk: L Damage: 1d4 So Critical:

Stifle

Range: 40 ft. Capacity: 20 charges Usage: 2 Special:

Sonic Suppressor, Repose
Level: 17 Price: 257,000 Bulk: L Damage: 4d8 So Critical:

Stifle

Range: 40 ft. Capacity: 40 charges Usage: 2 Special:

Sonic Suppressor, Whisper
Level: 8 Price: 9,700 Bulk: L Damage: 2d4 So Critical:

Stifle

Range: 40 ft. Capacity: 40 charges Usage: 2 Special:

Soothing Protocol
Level:

Technomancer 4

School: enchantment Casting Time: 1 standard action Range: touch Duration: 10 minutes/level Saving Throw: none Spell Resistance: yes
Sophic Philter
Level: 11 Price: 4,500 Bulk:
Soul Furnace
[Level: 10]

You can stoke the internal energy of your entire physiology, allowing you to boost your life processes. As a move action, you can spend 1 Resolve Point. If you are suffering from an affliction (a curse, disease, drug or poison), you can immediately attempt an additional saving throw at the affliction’s normal save DC. If you succeed at this saving throw, the affliction ends (regardless of how many successful saving throws it normally takes to end the affliction). Once you have used this revelation, you can’t use it again until the next time you regain Stamina Points after a 10-minute rest.

When you are attuned or fully attuned, you can also use this revelation to end any one of the following conditions you have: bleeding, blinded, burning, cowering, dazzled, exhausted, fatigued, frightened, panicked, shaken, or sickened.