Found 4403 matches

Solar Acceleration
Prerequisites: Zenith Revelations

When you’re fully photon-attuned, you can make a full attack as a standard action. In addition, you and up to six allies within 30 feet are affected by haste (see page 358) for 1 minute after you use this revelation. At 17th level, the extra speed from the haste effect increases to 60 feet (to a maximum of three times the creature’s normal speed).

Solar Brand, Blue Star
Level: 17 Price: 245,000 Bulk: L Damage: 7d8 E & F Critical:

Severe Wound

Special:

Powered (capacity 80, usage 4)

Solar Brand, Red Star
Level: 2 Price: 790 Bulk: L Damage: 1d6 E & F Critical:

Special:

Powered (capacity 20, usage 2)

Solar Brand, White Star
Level: 12 Price: 35,200 Bulk: L Damage: 3d8 E & F Critical:

Wound

Special:

Powered (capacity 80, usage 4)

Solar Brand, Yellow Star
Level: 6 Price: 4,250 Bulk: L Damage: 1d8 E & F Critical:

Wound

Special:

Powered (capacity 40, usage 4)

Solar Flare Grenade, I (Hybrid)
Level: 3 Price: 280 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (1d10 E & F, 20 ft.; see text)

Solar Flare Grenade, II (Hybrid)
Level: 6 Price: 725 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (2d10 E & F, 20 ft.; see text)

Solar Flare Grenade, III (Hybrid)
Level: 9 Price: 2,450 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (3d10 E & F, 20 ft.; see text)

Solar Flare Grenade, V (Hybrid)
Level: 15 Price: 20,100 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (5d10 E & F, 20 ft.; see text)

Solar Flare Grenade, VI (Hybrid)
Level: 12 Price: 6,500 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (4d10 E & F, 20 ft.; see text)