Scyphozoan
CR: 3
XP: 800
— — —
Init.: +2
Senses: blindsense (vibration) 30 ft.
Perception: +8
HP: 42
EAC: 14
KAC: 15
Fort: +5
Ref: +5
Will: +5
Speed: 30 ft., swim 30 ft.
Melee: tentacle +7 (1d4+3 A & B)
Ranged: tactical arc emitter +9 (1d4+3 E)
Offensive Abilities: overload, target tracking
Str: +0
Dex: +2
Con: +1
Wis: +0
Int: +4
Cha: +0
Skills: Computers +13, Engineering +13, Life Science +8, Medicine +13, Physical Science +8
Languages: Common, Scyphozoan
Gear: scyphozoan bio-weave (functions as graphite carbon skin), tactical arc emitter with 1 battery (20 charges)
Selamid
CR: 6
XP: 2,400
NG Medium ooze (selamid)
Init.: +3
Senses: blindsight (vibration) 60 ft., sightless
Perception: +18
HP: 80
EAC: 18
KAC: 19
Fort: +7
Ref: +3
Will: +7; +2 vs. gravity effects
Speed: 30 ft., climb 20 ft., swim 10 ft.
Melee: pseudopod +12 (1d6+8 B plus grab)
Ranged: advanced semi-auto pistol +14 (2d6+6 P)
Offensive Abilities: None
Str: +2
Dex: +3
Con: +5
Wis: +1
Int: +0
Cha: +0
Skills: Athletics +18, Culture +18, Sense Motive +13, Survival +13
Languages: Common, Selamidian
Gear: advanced semi-auto pistol with 12 rounds
Seprevoi
CR: 3
XP: 800
LN Medium monstrous humanoid (seprevoi)
Init.: +4
Senses: darkvision 60 ft.
Perception: +13
HP: 35
EAC: 14
KAC: 15
Fort: +4
Ref: +4
Will: +6; +2 vs. radiation, -2 vs. disease
Speed: 40 ft.
Melee: tactical dueling sword +9 (1d6+4 S)
Ranged: autotarget rifle +11 (1d6+3 P)
Offensive Abilities: analog attunement
Str: +1
Dex: +4
Con: +0
Wis: +0
Int: -1
Cha: +2
Skills: Acrobatics +13, Culture +8, Diplomacy +8, Sense Motive +13
Languages: Seprevoi