usage: 1
type: weapon

Found 200 matches

Radshot, Electromagnetic
Level: 6 Price: 4,010 Bulk: L Damage: 2d4 F Critical:

Irradiate

Range: 40 ft. Capacity: 40 charges Usage: 1 Special:

Radioactive

Battlebow, Elite
Level: 12 Price: 31,000 Bulk: 1 Damage: 3d8 P Critical:

Range: 120 ft. Capacity: Drawn Usage: 1 Special:

analog

Cluster Launcher, Elite
Level: 15 Price: 105,000 Bulk: 3 Damage: — None Critical:

Range: 80 ft. Capacity: 12 grenades Usage: 1 Special:

Cluster (10 ft.)

Diasporan Rifle, Elite
Level: 10 Price: 17,000 Bulk: 2 Damage: 4d8 F Critical:

Range: 80 ft. Capacity: 20 charges Usage: 1 Special:

sniper (750 ft.)

Energy Converter, Elite
Level: 16 Price: 198,000 Bulk: 3 Damage: 3d10 C Critical:

Staggered

Range: 100 ft. Capacity: 20 charges Usage: 1 Special:

Explode (20 ft.), Unwieldy

Infinity Rifle, Elite
Level: 10 Price: 17,100 Bulk: 1 Damage: 2d6 F Critical:

Range: 80 ft. Capacity: 20 charges Usage: 1 Special:

Boost 2d6

Injector Pistol, Elite
Level: 19 Price: 532,000 Bulk: L Damage: 9d6 P Critical:

Injection

DC +3 Range: 80 ft. Capacity: 23 darts Usage: 1 Special:

Injection

Nightarch Needler, Elite
Level: 13 Price: 44,980 Bulk: L Damage: 4d6 P Critical:

Injection

DC +3 Range: 30 ft. Capacity: 5 darts Usage: 1 Special:

analog

Numbing Beam, Elite
Level: 10 Price: 18,000 Bulk: 1 Damage: 3d6 C Critical:

Staggered

Range: 80 ft. Capacity: 20 charges Usage: 1 Special:

Nonlethal

Rotating Pistol, Elite
Level: 16 Price: 153,000 Bulk: L Damage: 8d4 P Critical:

Range: 40 ft. Capacity: 9 rounds Usage: 1 Special:

Analog, Conceal