type: creature
source: Alien Archive 2

Found 108 matches

Predator Swarm CR: 2 XP: 600 N Tiny animal (swarm) Init.: +1 Senses: low-light vision Perception: +7 HP: 25 EAC: 12 KAC: 14 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: swarm attack (1d6 P or S) Ranged: None Offensive Abilities: distraction Str: -2 Dex: +1 Con: +1 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +7, Athletics +7, Stealth +7
Prexian Mutantspawn CR: 11 XP: 12800 CE Medium outsider (chaotic) Init.: +3 Senses: darkvision 60 ft., blindsense (scent) 60 ft. Perception: +20 HP: 155 EAC: 23 KAC: 24 Fort: +14 Ref: +10 Will: +12 Speed: 10 ft., fly 40 ft. (Ex, average) Melee: numbing taclash +20 (5d4 S plus irradiation) or bite +20 (2d10+16 S plus irradiation) Ranged: Offensive Abilities: Str: +5 Dex: +3 Con: +8 Wis: +2 Int: +1 Cha: +3 Skills: Acrobatics +20, Bluff +20, Intimidate +20, Mysticism +20, Sense Motive +20 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft. Gear: numbing taclash with 2 batteries (20 charges each)
Pterosaur CR: 3 XP: 800 N Large animal Init.: +4 Senses: low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +8 Will: +2 Speed: 10 ft., fly 50 ft. (Ex, clumsy) Melee: bite +10 (1d6+5 P) Ranged: None Offensive Abilities: None Str: +2 Dex: +4 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +13 (+5 to fly)
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Quorlu CR: 2 XP: 600 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 23 EAC: 13 KAC: 14, +4 vs. bull rush, reposition, trip Fort: +3 Ref: +1 Will: +7, +2 vs. bleed Speed: 25 ft. Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4) Ranged: static arc pistol +7 (1d6+2 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12 Languages: Common, Quorlu Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Shantak CR: 8 XP: 4800 CE Huge magical (beast) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +12 Will: +7 Speed: 20 ft., fly 80 ft. (Su, average) Melee: bite +20 (3d4+14 P) or talons +20 (3d4+14 S plus grab) Ranged: None Offensive Abilities: None Str: +6 Dex: +2 Con: +4 Wis: +2 Int: -1 Cha: +0 Skills: Acrobatics +21, Piloting +16 (to navigate only) Languages: Aklo
Shipmind CR: 13 XP: 25600 CE Huge ooze Init.: +6 Senses: blindsight (life) 60 ft., detect alignment Perception: +23 HP: 225 EAC: 27 KAC: 29 Fort: +15 Ref: +17 Will: +10 Speed: 0 ft. (10 ft. outside of container) Melee: slam +26 (3d12+21 B plus grab and thought disruption) Ranged: plasma bolt +23 (5d6+13 E & F; critical burn 1d10) Offensive Abilities: immerse Str: +8 Dex: +6 Con: +4 Wis: +4 Int: +3 Cha: +3 Skills: Computers +23, Engineering +23, Mysticism +23, Piloting +28, Sense Motive +23 Languages: Abyssal, Aklo, Common, Draconic, Drow, Infernal; telepathy 60 ft.
Shotalashu CR: 2 XP: 600 N Large magical (beast) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +6 Will: +1 Speed: 60 ft. Melee: claws +11 (1d6+3 S) Ranged: None Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +1 Int: -3 Cha: +0 Skills: Acrobatics +7, Perception +12, Stealth +7 Languages: Lashunta (can’t speak)
Siege Robot CR: 15 XP: 51200 N Huge construct (technological) Init.: +7 Senses: darkvision 60 ft., low-light vision, sense through (vision [foliage, gas, and smoke only]) 60 ft. Perception: +26 HP: 330 EAC: 29 KAC: 31 Fort: +15 Ref: +15 Will: +11 Speed: 60 ft., fly 20 ft. (Ex, clumsy), limited flight Melee: None Ranged: elite x-gen gun +29 (4d12+15 B & P) or heavy stellar cannon +29 (4d12+15 P; critical wound [DC 21]) or IMDS missile launcher +29 (13d8+15 B & F) Offensive Abilities: autoload Str: +9 Dex: +7 Con:Wis: +5 Int: +1 Cha: +0 Skills: Acrobatics +26 (+18 to fly), Engineering +26, Piloting +31 Languages: Common Gear: elite x-gen gun with 400 heavy rounds, heavy stellar cannon with 800 scattergun shells, IMDS missile launcher with 2 advanced missiles
Small Herd Animal CR: 1 XP: 135 N Small animal Init.: +2 Senses: low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 12 Fort: +2 Ref: +3 Will: +1 Speed: 30 ft. Melee: natural weapon +2 (1d4 B) Ranged: None Offensive Abilities: None Str: -2 Dex: +2 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +3