alignment: CN
type: creature

Found 12 matches

Asteray CR: 12 XP: 19200 CN Medium fey Init.: +5 Senses: low-light vision Perception: +22 (+30 in space) HP: 170 EAC: 25 KAC: 26 Fort: +13 Ref: +13 Will: +15 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: tail whip +20 (2d12+13 S) Ranged: electrical blast +18 (2d8+12 E) Offensive Abilities: sensor song Str: +1 Dex: +5 Con: +4 Wis: +3 Int: +2 Cha: +8 Skills: Bluff +27, Culture +27, Stealth +22 Languages: Common; telepathy 300 ft.
Bolida Miner CR: 2 XP: 600 CN Medium vermin Init.: +5 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +7 HP: 25 EAC: 14 KAC: 17 Fort: +4 Ref: +2 Will: +3 Speed: 40 ft., burrow 30 ft. (35 ft., burrow 25 ft. in armor) Melee: tactical pike +10 (1d8+6 P) Ranged: tactical crossbolter +7 (1d10+2 P) or frag grenade I +7 (explode [15 ft., 1d6 P, DC 11]) Offensive Abilities: fighting styles (blitz), rolling charge Str: +4 Dex: +1 Con: +2 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +7, Physical Science +7, Survival +12 Languages: Bolidan, Common Gear: hidden soldier armor, tactical crossbolter with 20 arrows, tactical pike, frag grenades I (2)
Bolida Overseer CR: 8 XP: 4800 CN Medium vermin Init.: +2 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +18 HP: 115 EAC: 21 KAC: 22 Fort: +9 Ref: +9 Will: +9 Speed: 30 ft., burrow 30 ft. Melee: carbon staff +17 (1d8+10 B; critical knockdown) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: overload (DC 18), rolling charge, target tracking Str: +2 Dex: +2 Con: +4 Wis: +1 Int: +6 Cha: +0 Skills: Athletics +16, Engineering +21, Computers +21, Physical Science + 16, Survival +21 Languages: Bolidan, Common Gear: kasatha microcord III, advanced semi-auto pistol with 24 small arm rounds, carbon staff
Calecor CR: 17 XP: 102400 CN Large fey Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +29 HP: 300 RP: 6 EAC: 30 KAC: 31 Fort: +17 Ref: +17 Will: +20 Speed: 60 ft., fly 120 ft. (Su, perfect) Melee: slam +25 (8d6+21 B plus ruined mind) Ranged: None Offensive Abilities: ruined mind, sympathetic ruin Str: +4 Dex: +5 Con: +4 Wis: +8 Int: +2 Cha: +11 Skills: Acrobatics +29 (+37 to fly), Life Science +34, Survival +34 Languages: truespeech
Colour out of Space CR: 10 XP: 9600 CN Huge ooze (incorporeal) Init.: +8 Senses: blindsight (vibration) 120 ft. Perception: +24 Aura: lassitude (300 ft., DC 19) HP: 140 EAC: 23 KAC: 24 Fort: +11 Ref: +11 Will: +7 Speed: fly 60 ft. (Su, perfect) Melee: disintegrating touch +20 (1d10+10) Ranged: None Offensive Abilities: feed Str: +0 Dex: +8 Con: +3 Wis: +3 Int: +2 Cha: +5 Skills: Acrobatics +24 (+32 to fly), Life Science +19, Physical Science +19, Stealth +24, Survival +24 Languages: Aklo (can’t speak any language)
Uplifted Bear Avenger CR: 4 XP: 1200 CN Large magical (beast) Init.: +7 Senses: low-light vision Perception: +10 HP: 56 EAC: 16 KAC: 18 Fort: +8 Ref: +8 Will: +3 Speed: 50 ft., climb 20 ft. (45 ft., climb 15 ft. in armor) Melee: claw +13 (1d6+9 S) or tactical swoop hammer +13 (1d10+9 B; critical knockdown) Ranged: frostbite-class zero rifle +10 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +10 (explode [15 ft., 2d6 P, DC 13]) Offensive Abilities: ferocious charge, fighting styles (blitz) Str: +5 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +0 Skills: Athletics +15 (+23 to climb), Intimidate +10, Survival +10 Languages: Common; limited telepathy 30 ft. Gear: officer ceremonial plate, frostbite-class zero rifle with 2 high-capacity batteries (40 charges each), tactical swoop hammer, frag grenades II (2)
Haan Combat Pilot CR: 7 XP: 3200 CN Large monstrous (humanoid) Init.: +5 Senses: darkvision 60 ft. Perception: +15 HP: 102 EAC: 20 KAC: 21 Fort: +6 Ref: +9 Will: +10 Speed: 40 ft., climb 40 ft., fly 30 ft. (Ex, average), swim 40 ft., sure-footed Melee: balloon +12 (see below) or tactical knife +12 (2d4+9 S) Ranged: advanced semi-auto pistol +14 (2d6+7 P) Offensive Abilities: firespray, debilitating trick, trick attack +4d8 Str: +2 Dex: +5 Con: +0 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +20, Engineering +15, Piloting +20, Profession (soldier) +15, Stealth +20 Languages: Brethedan, Common Gear: D-suit I, advanced semi-auto pistol with 60 small arm rounds, tactical knife
Haan CR: 3 XP: 800 CN Large monstrous (humanoid) Init.: +4 Senses: darkvision 60 ft. Perception: +13 HP: 36 EAC: 14 KAC: 15 Fort: +2 Ref: +4 Will: +8 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: balloon +10 (see below) or claw +10 (1d4+5 S) Ranged: None Offensive Abilities: firespray Str: +2 Dex: +4 Con: +0 Wis: +1 Int: -1 Cha: +0 Skills: Acrobatics +13, Engineering +8, Piloting +13, Stealth +8 Languages: Brethedan, Common
Hallajin CR: 17 XP: 102400 CN Large aberration Init.: +5 Senses: blindsight (thought) 120 ft., darkvision 60 ft., sense through (thought) Perception: +29 HP: 280 EAC: 31 KAC: 30 Fort: +15 Ref: +15 Will: +22 Speed: fly 120 ft. (Ex, perfect) Melee: energy surge +25 (8d6+17 F) Ranged: energy surge +27 (4d8+17 F) Offensive Abilities: None Str:Dex: +5 Con: +8 Wis: +8 Int: +11 Cha: +5 Skills: Culture +34, Mysticism +34 Languages: Hallas, telepathy 120 ft. and telepathy (anywhere on same plane, other hallajins only)
Hesper CR: 2 XP: 600 CN Medium fey Init.: +1 Senses: low-light vision Perception: +7 HP: 21 EAC: 13 KAC: 12 Fort: +3 Ref: +3 Will: +5 Speed: 30 ft. Melee: mutating touch +3 (see below) Ranged: None Offensive Abilities: None Str: +0 Dex: +1 Con: +2 Wis: +1 Int: +0 Cha: +4 Skills: Diplomacy +12, Engineering +7, Physical Science +12 Languages: Common