eac: 13
type: creature

Found 15 matches

Apari Constituent CR: - XP: - N Tiny vermin Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 20 EAC: 13 KAC: 15 Fort: +6 Ref: +4 Will: +1 Speed: fly 30 ft. (Ex, perfect) Melee: claw +10 (1d6+4 S) Ranged: Offensive Abilities: fungible Str: +2 Dex: +4 Con: +1 Wis: +0 Int: - Cha: +0 Skills: Acrobatics +12 (+20 when flying), Intimidate +7, Survival +7
Early Stage Barathu CR: 2 XP: 600 LN Medium aberration Init.: +0 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +7 Speed: fly 30 ft. (Ex, average) Melee: slam +8 (1d4+3 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13 Languages: Brethedan, Common; limited telepathy 30 ft.
Contemplative CR: 2 XP: 600 N Medium monstrous humanoid Init.: +1 Senses: blindsense (thought) 60 ft., darkvision 60 ft. Perception: +7 HP: 18 EAC: 13 KAC: 12 Fort: +1 Ref: +3 Will: +7 (+11 vs. mind-affecting effects) Speed: 5 ft., fly 30 ft. (Su, perfect) Melee: law +5 (1d4 S) Ranged: azimuth laser pistol +7 (1d4+2 F; critical burn 1d4) Offensive Abilities: applied knowledge Str: -2 Dex: 1 Con: -1 Wis: 3 Int: 5 Cha: 2 Skills: Computers +7, Engineering +7, Life Science +12, Mysticism +12, Physical Science +7 Languages: Akitonian, Common, Ysoki; telepathy 100 ft. Gear: second skin, azimuth laser pistol with 2 batteries (20 charges each)
Bone Trooper Technomancer CR: 3 XP: 800 LE Medium undead Init.: +7 Senses: darkvision 60 ft. Perception: +8 HP: 34 EAC: 13 KAC: 14 Fort: +2 Ref: +2 Will: +8 Speed: 30 ft. Melee: tactical dueling sword +5 (1d6+4 S) or claw +5 (1d4+4 S) Ranged: tactical semi-auto pistol +7 (1d6+3 P) Offensive Abilities: None Str: +1 Dex: +3 Con:Wis: +0 Int: +4 Cha: +1 Skills: Computers +13, Mysticism +8, Piloting +13 Languages: Common, Eoxian Gear: skitterhide I, tactical dueling sword, tactical semi-auto pistol with 36 small arm rounds
Cerebric Fungus CR: 3 XP: 800 N Medium plant Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +8 Aura: unsettling appearance (60 ft., DC 14) HP: 26 EAC: 13 KAC: 14 Fort: +4 Ref: +2 Will: +6 Speed: 30 ft. Melee: bite +7 (1d4+4 P) or tendril +7 (1d4+4 S plus grab; critical stunned) Ranged: None Offensive Abilities: star shriek (DC 14) Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +1 Skills: Bluff +13, Diplomacy +13, Stealth +8 Languages: telepathy 100 ft.
Dromaeosaurid CR: 3 XP: 800 N Medium animal Init.: +3 Senses: low-light vision Perception: +8 HP: 45 EAC: 13 KAC: 15 Fort: +6 Ref: +7 Will: +2 Speed: 50 ft. Melee: talons +11 (1d6+5 S; critical bleed 1d6) or bite +11 (1d6+5 P) Ranged: None Offensive Abilities: pounce Str: +2 Dex: +3 Con: +1 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +8, Stealth +13
Large Herd Animal CR: 2 XP: 600 N Large animal Init.: +2 Senses: low-light vision Perception: +7 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +6 Will: +1 Speed: 40 ft. Melee: natural weapon +9 (1d6+5 B) Ranged: None Offensive Abilities: None Str: +3 Dex: +2 Con: +2 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +7
Quorlu CR: 2 XP: 600 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 23 EAC: 13 KAC: 14, +4 vs. bull rush, reposition, trip Fort: +3 Ref: +1 Will: +7, +2 vs. bleed Speed: 25 ft. Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4) Ranged: static arc pistol +7 (1d6+2 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12 Languages: Common, Quorlu Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Shotalashu CR: 2 XP: 600 N Large magical (beast) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +6 Will: +1 Speed: 60 ft. Melee: claws +11 (1d6+3 S) Ranged: None Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +1 Int: -3 Cha: +0 Skills: Acrobatics +7, Perception +12, Stealth +7 Languages: Lashunta (can’t speak)
Tiefling CR: 2 XP: 600 LE Medium outsider (native) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 23 EAC: 13 KAC: 14 Fort: +0 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +8 (1d4+1 B) Ranged: tactical semi-auto pistol +8 (1d6 P) or tactical shirren-eye rifle +8 (1d10 P) Offensive Abilities: fiendish gloom, trick attack +1d4 Str: +1 Dex: +4 Con: +0 Wis: +0 Int: +2 Cha: +0 Skills: Acrobatics +13, Athletics +8, Bluff +13, Sleight of Hand +8, Stealth +8 (+12 with trick attack) Languages: Akitonian, Common, Eoxian, Infernal Gear: second skin (jump jets), tactical semi-auto pistol with 45 small arm rounds, tactical baton, tactical shirren-eye rifle with 25 sniper rounds