eac: 25
type: creature

Found 5 matches

Asteray CR: 12 XP: 19200 CN Medium fey Init.: +5 Senses: low-light vision Perception: +22 (+30 in space) HP: 170 EAC: 25 KAC: 26 Fort: +13 Ref: +13 Will: +15 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: tail whip +20 (2d12+13 S) Ranged: electrical blast +18 (2d8+12 E) Offensive Abilities: sensor song Str: +1 Dex: +5 Con: +4 Wis: +3 Int: +2 Cha: +8 Skills: Bluff +27, Culture +27, Stealth +22 Languages: Common; telepathy 300 ft.
Damai Guardian CR: 12 XP: 19200 N Medium humanoid (damai) Init.: +1 Senses: greater emotionsense, low-light vision Perception: +27 HP: 170 RP: 5 EAC: 25 KAC: 26 Fort: +11 Ref: +11 Will: +17 Speed: 30 ft. Melee: ultrathin dueling sword +21 (3d6+16 E & F) Ranged: paragon semi-auto pistol +19 (4d6+12 P) Offensive Abilities: Str: +4 Dex: +1 Con: +5 Wis: +8 Int: +2 Cha: +4 Skills: Diplomacy +22, Mysticism +27, Sense Motive +27 Languages: Ancient Daimalkan, Common, Daimalkan Gear: estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword
Ghoul Shock Trooper CR: 11 XP: 12800 CE Medium undead Init.: +5 Senses: darkvision 60 ft. Perception: +20 HP: 180 EAC: 25 KAC: 26 Fort: +13 Ref: +11 Will: +14 Speed: 30 ft. (20 ft. in armor) Melee: bite +23 (4d6+16 P plus ghoul fever and paralysis) or claw +23 (4d6+16 S plus paralysis) Ranged: perihelion artillery laser +21 (3d8+11 F; critical burn 2d6) or tactical autobeam rifle +21 (3d8+11 F; critical burn 2d6) or frag grenade IV +20 (explode [15 ft., 6d6 P, DC 18]) Offensive Abilities: fighting styles (guard, hit-and-run), nimble fusillade, opening volley, soldier’s onslaught Str: +8 Dex: +5 Con:Wis: +2 Int: +3 Cha: +3 Skills: Acrobatics +25, Athletics +20, Stealth +20 Languages: Common, Eoxian Gear: golemforged plating IV, perihelion artillery laser with 1 ultra-capacity battery (100 charges), tactical autobeam rifle with 1 high-capacity battery (40 charges), frag grenades IV (2)
Dragonkin CR: 9 XP: 6400 LN Large dragon Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 142 RP: 4 EAC: 25 KAC: 27 Fort: +14 Ref: +12 Will: +10 Speed: 40 ft., fly 120 ft. (Ex, average) Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P) Ranged: tactical magnetar rifle +18 (2d8+9 P) Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard) Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3 Skills: Piloting +22, Intimidate +17, Acrobatics +17 Languages: Common, Draconic Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Void Hag CR: 10 XP: 9600 NE Medium monstrous (humanoid) Init.: +7 Senses: darkvision 60 ft. Perception: +19 HP: 118 EAC: 25 KAC: 27 Fort: +9 Ref: +11 Will: +15 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: ultrathin dagger +17 (4d4+11 S) Ranged: hailstorm-class zero pistol +19 (2d6+10 C; critical staggered [DC 19]) Offensive Abilities: stardust robes Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +8 Cha: +3 Skills: Acrobatics +19 (+27 when flying), Intimidate +24, Mysticism +24, Stealth +19 Languages: Aklo, Common, Drow Gear: white carbon carbon skin, hailstorm-class zero pistol with 4 high-capacity batteries (40 charges each), ultrathin dagger