fort_save: +5
type: creature

Found 14 matches

Aeon Guard CR: 3 XP: 800 LE Medium humanoid (human) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 48 EAC: 19 KAC: 22 Fort: +5 Ref: +3 Will: +4 Speed: 20 ft. Melee: thunderstrike pulse gauntlet +8 (1d6+5 B & So; critical knockdown) Ranged: AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft., 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft., 1d6 F plus 1d4 burn, DC 14]) Offensive Abilities: fighting styles (sharpshoot), sniper’s aim Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +1 Cha: +1 Skills: Athletics +8, Intimidate +8, Profession (soldier) +8, Stealth +10 Languages: Azlanti Gear: AG trooper battle dress (clear spindle aeon stone, jump jets), AG assault rifle with 4 magazines (100 longarm rounds), thunderstrike pulse gauntlet with 2 batteries, frag grenade II, incendiary grenade I
Kanabo Commando CR: 3 XP: 800 LE Medium outsider (goblinoid) Init.: +2 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 15 KAC: 18 Fort: +5 Ref: +5 Will: +4 Speed: 30 ft. (20 ft. in armor) Melee: carbon steel curveblade +12 (1d10+7 S; critical bleed 1d6) Ranged: autotarget rifle +9 (1d6+3 P) or flash grenade I +9 (explode [5 ft., blinded 1d4 rounds, DC 12]) Offensive Abilities: fighting styles (arcane assailant) Str: +4 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +13, Intimidate +8, Stealth +8 Languages: Common, Goblin Gear: golemforged plating II, autotarget rifle with 50 longarm rounds, carbon steel curveblade, flash grenades I (2)
Pahtra Stalker CR: 6 XP: 2400 N Medium humanoid (pahtra) Init.: +7 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 82 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +8 Will: +9 Speed: 40 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: advanced semi-auto pistol +14 (2d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +2 Int: +3 Cha: +1 Skills: Acrobatics +14, Athletics +19, Bluff +14, Culture +19, Profession (mercenary) +19, Sense Motive +19, Stealth +19 Languages: Common, Pahtra, Vesk Gear: elite stationwear, advanced semi-auto pistol with 24 small arm rounds, tactical knife, tactical shirren-eye rifle with 25 sniper rounds
Phentomite Bridger CR: 6 XP: 2400 NG Medium humanoid (phentomite) Init.: +7 Senses: darkvision 60 ft. Perception: +19 HP: 80 EAC: 18 KAC: 19 Fort: +5 Ref: +12 Will: +5 Speed: 40 ft., climb 30 ft., swim 30 ft. Melee: tactical knife +12 (2d4+8 S) Ranged: tactical semi-auto pistol +14 (1d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +2 Dex: +5 Con: +0 Wis: +3 Int: +2 Cha: +0 Skills: Acrobatics +19, Athletics +19 (+27 to climb or swim), Culture +14, Engineering +14, Survival +19 Languages: Orrian Gear: elite stationwear, tactical knife, tactical semi-auto pistol with 27 small arm rounds, tactical shirren-eye rifle with 20 sniper rounds
Pterosaur CR: 3 XP: 800 N Large animal Init.: +4 Senses: low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +8 Will: +2 Speed: 10 ft., fly 50 ft. (Ex, clumsy) Melee: bite +10 (1d6+5 P) Ranged: None Offensive Abilities: None Str: +2 Dex: +4 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +13 (+5 to fly)
Vlaka Handler CR: 6 XP: 2400 NG Medium humanoid (vlaka) Init.: +2 Senses: blinded, blindsight (hearing) 60 ft., blindsight (scent) 30 ft. Perception: +13 HP: 80 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +7 Will: +9 Speed: 30 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +0 Int: +3 Cha: +5 Skills: Culture +13, Diplomacy +18, Medicine +18, Piloting +13, Sense Motive +18 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor II, corona laser pistol with 2 batteries (20 charges each), tactical knife
Cybernetic Zombie CR: 3 XP: 800 N Medium undead Init.: +4 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +5 Will: +4 Speed: 30 ft. Melee: slam +8 (1d6+5 B) Ranged: integrated static arc pistol +11 (1d6+3 E; critical arc 2) Offensive Abilities: self-destruct (1d6+3 E, DC 12) Str: +2 Dex: +4 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +13 Gear: static arc pistol with 2 batteries (20 charges each)
Formian Warrior CR: 3 XP: 800 LN Medium monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +8 (+12 with hive mind) HP: 39 EAC: 17 KAC: 20 Fort: +5 Ref: +3 Will: +4 Speed: 40 ft. Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin) Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6) Offensive Abilities: deadly grasp, fighting styles (guard) Str: +4 Dex: +2 Con: +1 Wis: -1 Int: +0 Cha: +0 Skills: Acrobatics +13, Intimidate +8, Stealth +8 Languages: Common; limited telepathy 60 ft. Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)
Living Hologram CR: 8 XP: 4800 CE Medium construct (incorporeal) Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 115 EAC: 20 KAC: 21 Fort: +5 Ref: +5 Will: +9 Speed: fly 30 ft. (Su, perfect) Melee: hardlight slam +18 (1d12+8 B; critical dazzled [DC 18]) Ranged: None Offensive Abilities: None Str: +0 Dex: +6 Con:Wis: +1 Int: +2 Cha: +4 Skills: Acrobatics +21 (+29 to fly), Bluff +16, Computers +21, Culture +16, Stealth +21 Languages: one language determined by original creator
Odheo CR: 1 XP: 400 N Tiny vermin Init.: +4 Senses: blindsense (scent) 60 ft., darkvision 60 ft. Perception: +5 HP: 17 EAC: 11 KAC: 13 Fort: +5 Ref: +3 Will: +1 Speed: 30 ft., climb 30 ft. Melee: bite +8 (1d3+3 S) or harpoon tongue +8 (1d6+1 P) Ranged: None Offensive Abilities: None Str: +2 Dex: +4 Con: +1 Wis: +0 Int:Cha: -2 Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10