hp: 52
type: creature

Found 4 matches

Ksarik CR: 4 XP: 1200 N Large plant Init.: +1 Senses: blindsense (scent) 30 ft., low-light vision Perception: +10 HP: 52 RP: 3 EAC: 16 KAC: 18 Fort: +8 Ref: +6 Will: +3 Speed: 40 ft., climb 40 ft. Melee: tentacle +12 (1d6+9 B plus ingested adaptation) Ranged: acid spit +9 (1d4+4 A) or thorn dart +9 (1d6+4 P plus carrion spores) Offensive Abilities: ingested adaptation Str: +5 Dex: +1 Con: +3 Wis: +1 Int: -3 Cha: -1 Skills: Acrobatics +10, Athletics +15 (+23 when climbing), Survival +10
Nuar Enforcer CR: 4 XP: 1200 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft. Perception: +10 HP: 52 EAC: 18 KAC: 20 Fort: +6 Ref: +4 Will: +5 Speed: 35 ft. Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P) Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13]) Offensive Abilities: gore, fighting styles (hit-and-run), knockdown Str: +5 Dex: +0 Con: +3 Wis: +1 Int: +1 Cha: +0 Skills: Athletics +15, Intimidate +10, Survival +10 Languages: Common, Orc Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Paralith CR: 4 XP: 1200 N Medium aberration Init.: +1 Senses: blindsight (electromagnetic broadcast) 60 ft., sightless Perception: +15 HP: 52 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 35 ft. Melee: claw +12 (1d6+9 S plus ultraviolet infection) Ranged: cylindrical lens pistol +9 (1d8+4 F; critical burn 1d4) Offensive Abilities: None Str: +5 Dex: +1 Con: +3 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +10 (+14 to jump), Intimidate +10 Languages: Paralithi Gear: cylindrical lens pistol with 1 battery (20 charges)
Patrol-Class Security Robot CR: 4 XP: 1200 N Medium construct (technological) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +10 HP: 52 EAC: 16 KAC: 18 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: slam +10 (1d6+7 B) Ranged: integrated tactical arc emitter +13 (1d4+4 E) Offensive Abilities: jolting arc Str: +3 Dex: +5 Con:Wis: +0 Int: +1 Cha: +0 Skills: Acrobatics +10, Computers +10, Intimidate +15 Languages: Common Gear: tactical arc emitter with 2 batteries (20 charges each)