kac: 22
type: creature

Found 17 matches

Aeon Guard CR: 3 XP: 800 LE Medium humanoid (human) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 48 EAC: 19 KAC: 22 Fort: +5 Ref: +3 Will: +4 Speed: 20 ft. Melee: thunderstrike pulse gauntlet +8 (1d6+5 B & So; critical knockdown) Ranged: AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft., 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft., 1d6 F plus 1d4 burn, DC 14]) Offensive Abilities: fighting styles (sharpshoot), sniper’s aim Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +1 Cha: +1 Skills: Athletics +8, Intimidate +8, Profession (soldier) +8, Stealth +10 Languages: Azlanti Gear: AG trooper battle dress (clear spindle aeon stone, jump jets), AG assault rifle with 4 magazines (100 longarm rounds), thunderstrike pulse gauntlet with 2 batteries, frag grenade II, incendiary grenade I
Angel, Barachius CR: 7 XP: 3200 NG Large outsider (angel extraplanar good) Init.: +4 Senses: darkvision 60 ft., detect alignment, low light vision; Perception: +14 Aura: protective aura (20 ft.) HP: 95 EAC: 21 KAC: 22 Fort: +8 Ref: +6 Will: +10, +4 vs. poison Speed: 50 ft., fly 100 ft. (Su, average) Melee: holy sintered longsword +16 (2d8+12 S) Ranged: holy corona laser rifle +14 (2d6+7 F; critical burn 1d6) Offensive Abilities: firewall Str: +5 Dex: +4 Con: +4 Wis: +2 Int: +1 Cha: +2 Skills: Computers +19, Culture +19, Engineering +19, Mysticism +14, Sense Motive +14 Languages: Celestial, Draconic, Infernal; truespeech Gear: holy corona laser rifle with 2 high-capacity batteries (40 charges each), holy sintered longsword
Bolida Overseer CR: 8 XP: 4800 CN Medium vermin Init.: +2 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +18 HP: 115 EAC: 21 KAC: 22 Fort: +9 Ref: +9 Will: +9 Speed: 30 ft., burrow 30 ft. Melee: carbon staff +17 (1d8+10 B; critical knockdown) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: overload (DC 18), rolling charge, target tracking Str: +2 Dex: +2 Con: +4 Wis: +1 Int: +6 Cha: +0 Skills: Athletics +16, Engineering +21, Computers +21, Physical Science + 16, Survival +21 Languages: Bolidan, Common Gear: kasatha microcord III, advanced semi-auto pistol with 24 small arm rounds, carbon staff
Cerebric Fungus Voyager CR: 9 XP: 6400 N Medium plant Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +22 Aura: unsettling appearance (60 ft., DC 18) HP: 115 EAC: 21 KAC: 22 Fort: +10 Ref: +8 Will: +12 Speed: 30 ft. (fly 20 ft. [Su, average] in space), starflight Melee: incapacitator +17 (3d4+11 B nonlethal; critical staggered [DC 18]) or tendril +17 (3d4+11 S plus grab; critical stunned) Ranged: aphelion laser pistol +15 (3d4+9 F; critical burn 1d4) Offensive Abilities: star shriek (DC 18) Str: +2 Dex: +0 Con: +4 Wis: +6 Int: +2 Cha: +3 Skills: Acrobatics +17, Bluff +17, Diplomacy +22, Mysticism +22, Piloting +17 Languages: telepathy 100 ft. Gear: d-suit II, aphelion laser pistol with 2 high-capacity batteries (40 charges each), incapacitator with 2 batteries (20 charges each)
Colossal Herd Animal CR: 8 XP: 4800 N Colossal animal Init.: +0 Senses: low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +13 Ref: +10 Will: +8 Speed: 30 ft. Melee: natural weapon +18 (3d4+16 B) Ranged: None Offensive Abilities: None Str: +8 Dex: +0 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +21
Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Emotivore CR: 9 XP: 6400 NE Medium undead (shapechanger) Init.: +3 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +17 HP: 120 EAC: 21 KAC: 22 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: claw +16 (3d4+9 S; critical shaken [see text]) Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18]) Offensive Abilities: feed Str: +0 Dex: +3 Con:Wis: +4 Int: +1 Cha: +6 Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17 Languages: Common Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)
Moonflower CR: 8 XP: 4800 N Huge plant Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +7 Will: +10 Speed: 20 ft. Melee: bite +19 (2d6+14 B plus swallow whole) Ranged: None Offensive Abilities: light pulse, swallow whole (0 or 4d6 A [see text], EAC 20, KAC 18, 31 HP) Str: +6 Dex: +0 Con: +4 Wis: +2 Int: -3 Cha: +0 Skills: Stealth +16 (+21 in dense vegetation) Languages: telepathy (1 mile, other moonflowers only)
Shantak CR: 8 XP: 4800 CE Huge magical (beast) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +12 Will: +7 Speed: 20 ft., fly 80 ft. (Su, average) Melee: bite +20 (3d4+14 P) or talons +20 (3d4+14 S plus grab) Ranged: None Offensive Abilities: None Str: +6 Dex: +2 Con: +4 Wis: +2 Int: -1 Cha: +0 Skills: Acrobatics +21, Piloting +16 (to navigate only) Languages: Aklo
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)