kac: 28
type: creature

Found 7 matches

Ahav CR: 12 XP: 19200 N Huge construct (technological) Init.: +8 Senses: darkvision 60 ft., low-light vision, sensor suite Perception: +27 HP: 200 EAC: 26 KAC: 28 Fort: +12 Ref: +12 Will: +9 Speed: 60 ft. Melee: Ranged: medium machine gun +26 (3d10+12 P) or hellhound-class flamethrower +26 (4d6+12 F; critical burn 4d6) Offensive Abilities: Str: +5 Dex: +8 Con: - Wis: +4 Int: -2 Cha: +2 Skills: Stealth +22 Languages: Common Gear: hellhound-class flamethrower with 2 high-capacity petrol tanks, medium machine gun with 420 heavy rounds
Comet Wasp Swarm CR: 12 XP: 19200 N Diminutive vermin (swarm) Init.: +8 Senses: blindsight (vibration) 30 ft., darkvision 60 ft. Perception: +22 HP: 200 EAC: 26 KAC: 28 Fort: +14 Ref: +16 Will: +11 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: swarm attack (6d6 C & P plus chilling toxin) Ranged: None Offensive Abilities: distraction (DC 19), implant Str: -2 Dex: +8 Con: +5 Wis: +0 Int:Cha: -3 Skills: Acrobatics +22 (+30 to fly)
Dust Manta Monarch CR: 12 XP: 19200 N Huge magical (beast) Init.: +8 Senses: darkvision 60 ft., low-light vision, sense through (vision [sand only]) Perception: +22 Aura: sandstorm (120 ft., DC 19) HP: 200 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +11 Speed: 15 ft., burrow 80 ft. Melee: stinger +26 (6d4+17 P plus greater dust manta toxin) Ranged: None Offensive Abilities: burrowing assault Str: +5 Dex: +8 Con: +4 Wis: +3 Int: +0 Cha: +0 Skills: Acrobatics +22, Athletics +22, Stealth +27
Haeshi-Shaa (Haeshi Form) CR: 12 XP: 19200 CE Large aberration Init.: +5 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +22 Aura: stench (10 ft., DC 19) HP: 200 EAC: 26 KAC: 28 Fort: +14 Ref: +11 Will: +16 Speed: fly 60 ft. (Su, perfect) Melee: slam +25 (6d4+20 B plus viral vapor) Ranged: sonic bolt +22 (6d4+12 So) Offensive Abilities: None Str: +8 Dex: +5 Con: +4 Wis: +4 Int: +2 Cha: +2 Skills: Acrobatics +22 (+30 to fly), Life Science +22, Mysticism +27, Physical Science +22 Languages: Abyssal, Aklo, Common; telepathy 100 ft.
Deh-Nolo CR: 14 XP: 38400 CE Large aberration Init.: +4 Senses: darkvision 60 ft. Perception: +30 HP: 214 EAC: 27 KAC: 28 Fort: +12 Ref: +12 Will: +19 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: bite +21 (6d6+17 P plus dominion bile) Ranged: synthesized projectile +23 (4d8+14 P plus dominion bile or spell-slot sacrifice) Offensive Abilities: brain collection Str: +4 Dex: +4 Con: +6 Wis: +4 Int: +8 Cha: +4 Skills: Computers +25, Culture +25, Engineering +30, Life Science +30, Medicine +25, Mysticism +30, Physical Science +25 Languages: Aklo, Abyssal, Common, up to 4 other languages as determined by brain collection; telepathy 100 ft.
Drow Noble Arms Dealer CR: 11 XP: 12800 CE Medium humanoid (elf) Init.: +3 Senses: darkvision 60 ft. Perception: +26 HP: 170 RP: 6 EAC: 26 KAC: 28 Fort: +10 Ref: +12 Will: +14, +2 vs. enchantments Speed: 30 ft. Melee: ultrathin longsword +19 (4d8+12 S) Ranged: LFD sonic pistol +21 (2d8+11 So; critical defense [DC 20]) Offensive Abilities: create darkness, limning light Str: +1 Dex: +3 Con: +1 Wis: +2 Int: +5 Cha: +8 Skills: Bluff +21, Diplomacy +26, Intimidate +26, Sense Motive +26, Stealth +21 Languages: Abyssal, Aklo, Common, Drow, Eoxian Gear: kasatha microcord IV (electrostatic field mk 2, white force field [15 HP]), LFD sonic pistol with 2 super-capacity batteries (80 charges each), ultrathin longsword
Frujai Soldier CR: 12 XP: 19200 N Large plant Init.: +2 Senses: low-light vision Perception: +22 HP: 210 EAC: 26 KAC: 28 Fort: +16 Ref: +14 Will: +11 Speed: 30 ft., climb 20 ft. Melee: slam +25 (6d4+20 B) Ranged: gravity anchor +22 (6d4+12 force plus reposition or trip) Offensive Abilities: colony guard Str: +8 Dex: +2 Con: +5 Wis: +2 Int: -1 Cha: +2 Skills: Intimidate +27, Stealth +22, Survival +22 Languages: Frujai; telepathy 100 ft.