ref_save: +11
type: creature

Found 10 matches

Bloodbrother CR: 7 XP: 3200 NE Huge magical beast (cold) Init.: +2 Senses: blindsight (thermal) 60 ft. Perception: +14 HP: 107 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +18 (2d6+12 B plus 1d6 C and grab) Ranged: Offensive Abilities: cold, rib cage prison Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +19 (+27 to climb), Intimidate +14, Survival +14 Languages: Vercite (can’t speak any language)
Colour out of Space CR: 10 XP: 9600 CN Huge ooze (incorporeal) Init.: +8 Senses: blindsight (vibration) 120 ft. Perception: +24 Aura: lassitude (300 ft., DC 19) HP: 140 EAC: 23 KAC: 24 Fort: +11 Ref: +11 Will: +7 Speed: fly 60 ft. (Su, perfect) Melee: disintegrating touch +20 (1d10+10) Ranged: None Offensive Abilities: feed Str: +0 Dex: +8 Con: +3 Wis: +3 Int: +2 Cha: +5 Skills: Acrobatics +24 (+32 to fly), Life Science +19, Physical Science +19, Stealth +24, Survival +24 Languages: Aklo (can’t speak any language)
Damai Guardian CR: 12 XP: 19200 N Medium humanoid (damai) Init.: +1 Senses: greater emotionsense, low-light vision Perception: +27 HP: 170 RP: 5 EAC: 25 KAC: 26 Fort: +11 Ref: +11 Will: +17 Speed: 30 ft. Melee: ultrathin dueling sword +21 (3d6+16 E & F) Ranged: paragon semi-auto pistol +19 (4d6+12 P) Offensive Abilities: Str: +4 Dex: +1 Con: +5 Wis: +8 Int: +2 Cha: +4 Skills: Diplomacy +22, Mysticism +27, Sense Motive +27 Languages: Ancient Daimalkan, Common, Daimalkan Gear: estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword
Ghoul Shock Trooper CR: 11 XP: 12800 CE Medium undead Init.: +5 Senses: darkvision 60 ft. Perception: +20 HP: 180 EAC: 25 KAC: 26 Fort: +13 Ref: +11 Will: +14 Speed: 30 ft. (20 ft. in armor) Melee: bite +23 (4d6+16 P plus ghoul fever and paralysis) or claw +23 (4d6+16 S plus paralysis) Ranged: perihelion artillery laser +21 (3d8+11 F; critical burn 2d6) or tactical autobeam rifle +21 (3d8+11 F; critical burn 2d6) or frag grenade IV +20 (explode [15 ft., 6d6 P, DC 18]) Offensive Abilities: fighting styles (guard, hit-and-run), nimble fusillade, opening volley, soldier’s onslaught Str: +8 Dex: +5 Con:Wis: +2 Int: +3 Cha: +3 Skills: Acrobatics +25, Athletics +20, Stealth +20 Languages: Common, Eoxian Gear: golemforged plating IV, perihelion artillery laser with 1 ultra-capacity battery (100 charges), tactical autobeam rifle with 1 high-capacity battery (40 charges), frag grenades IV (2)
Haeshi-Shaa (Haeshi Form) CR: 12 XP: 19200 CE Large aberration Init.: +5 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +22 Aura: stench (10 ft., DC 19) HP: 200 EAC: 26 KAC: 28 Fort: +14 Ref: +11 Will: +16 Speed: fly 60 ft. (Su, perfect) Melee: slam +25 (6d4+20 B plus viral vapor) Ranged: sonic bolt +22 (6d4+12 So) Offensive Abilities: None Str: +8 Dex: +5 Con: +4 Wis: +4 Int: +2 Cha: +2 Skills: Acrobatics +22 (+30 to fly), Life Science +22, Mysticism +27, Physical Science +22 Languages: Abyssal, Aklo, Common; telepathy 100 ft.
Tashtari Alpha CR: 7 XP: 3200 N Medium magical (beast) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., climb 30 ft. Melee: bite +15 (2d6+11 P) Ranged: muzzle beam +18 (2d6+7 F; critical burn 1d6) Offensive Abilities: bristle nova Str: +4 Dex: +5 Con: +2 Wis: +1 Int: +1 Cha: -1 Skills: Acrobatics +14, Athletics +14 (+22 to climb), Stealth +19
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Greater Elemental CR: 9 XP: 6400 N Huge outsider (elemental) Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +11 Will: +8 Speed: 20 ft. Melee: slam +22 (2d10+15 B) Ranged: None Offensive Abilities: None Str: +6 Dex: +4 Con: +3 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +17, Athletics +17
Void Hag CR: 10 XP: 9600 NE Medium monstrous (humanoid) Init.: +7 Senses: darkvision 60 ft. Perception: +19 HP: 118 EAC: 25 KAC: 27 Fort: +9 Ref: +11 Will: +15 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: ultrathin dagger +17 (4d4+11 S) Ranged: hailstorm-class zero pistol +19 (2d6+10 C; critical staggered [DC 19]) Offensive Abilities: stardust robes Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +8 Cha: +3 Skills: Acrobatics +19 (+27 when flying), Intimidate +24, Mysticism +24, Stealth +19 Languages: Aklo, Common, Drow Gear: white carbon carbon skin, hailstorm-class zero pistol with 4 high-capacity batteries (40 charges each), ultrathin dagger
Reklan CR: 7 XP: 3200 N Small magical beast Init.: +5 Senses: blindsense (thought) 120 ft., darkvision 60 ft., low-light vision; Perception: +14 HP: 110 EAC: 19 KAC: 21 Fort: +9 Ref: +11 Will: +7 Speed: 40 ft., climb 40 ft., fly 40 ft. (Su, average), swim 40 ft. Melee: spiny tentacle +18 (2d8+7 P) or bite +18 (2d6+11 P) Ranged: spine barrage +18 (2d8+7 P) Offensive Abilities: Str: +4 Dex: +5 Con: +2 Wis: +1 Int: -3 Cha: +0 Skills: Acrobatics +14, Athletics +14 (+22 to climb or swim), Stealth +19