ref_save: +15
type: creature

Found 6 matches

Emotivore Mastermind CR: 17 XP: 102400 NE Medium undead (shapechanger) Init.: +5 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +29 HP: 285 RP: 6 EAC: 30 KAC: 31 Fort: +15 Ref: +15 Will: +20 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: claw +28 (8d6+17 S; critical shaken [see text]) Ranged: banshee sonic pistol +28 (4d8+17 So; critical deafen [DC 24]) Offensive Abilities: backlash (17 damage), feed, mental anguish (DC 26), mindbreaking link (DC 26), mindkiller (DC 26), sow doubt (DC 26, 8 rounds) Str: +0 Dex: +5 Con:Wis: +8 Int: +3 Cha: +11 Skills: Acrobatics +29 (+37 to fly), Bluff +34, Culture +29, Intimidate +29, Mysticism +34, Sense Motive +29 Languages: Common Gear: bespoke echelon fashion, banshee sonic pistol with 2 super-capacity batteries (80 charges each)
Living Apocalypse CR: 20 XP: 307200 CE Colossal ooze Init.: +12 Senses: blindsight (wireless signal) 60 ft., sense through (blindsight) 60 ft., sightless Perception: +34 HP: 405 EAC: 34 KAC: 35 Fort: +19 Ref: +15 Will: +20 Speed: 60 ft., fly 60 ft. (Su, perfect) Melee: None Ranged: apocalypse beam +30 (12d6+20 B plus radioactive exposure) Offensive Abilities: radioactive, radioactive exposure Str: +4 Dex: +12 Con: +6 Wis: +4 Int:Cha: +9 Skills: Acrobatics +34 (+42 to fly), Intimidate +39, Mysticism +39 (to identify spells and other magic effects only)
Siege Robot CR: 15 XP: 51200 N Huge construct (technological) Init.: +7 Senses: darkvision 60 ft., low-light vision, sense through (vision [foliage, gas, and smoke only]) 60 ft. Perception: +26 HP: 330 EAC: 29 KAC: 31 Fort: +15 Ref: +15 Will: +11 Speed: 60 ft., fly 20 ft. (Ex, clumsy), limited flight Melee: None Ranged: elite x-gen gun +29 (4d12+15 B & P) or heavy stellar cannon +29 (4d12+15 P; critical wound [DC 21]) or IMDS missile launcher +29 (13d8+15 B & F) Offensive Abilities: autoload Str: +9 Dex: +7 Con:Wis: +5 Int: +1 Cha: +0 Skills: Acrobatics +26 (+18 to fly), Engineering +26, Piloting +31 Languages: Common Gear: elite x-gen gun with 400 heavy rounds, heavy stellar cannon with 800 scattergun shells, IMDS missile launcher with 2 advanced missiles
Frujai Colony CR: 19 XP: 204800 N Colossal plant Init.: +0 Senses: low-light vision Perception: +32 HP: 420 RP: 6 EAC: 31 KAC: 33 Fort: +22 Ref: +15 Will: +20 Speed: 30 ft., climb 20 ft. Melee: bite +33 (6d10+29 P) or slam +33 (4d12+29 B) Ranged: gravity thrust +30 (8d8+19 force) Offensive Abilities: gravity control, slough minion Str: +10 Dex: +0 Con: +9 Wis: +4 Int: +2 Cha: +9 Skills: Intimidate +37, Life Science +32, Survival +32 Languages: Frujai; telepathy 300 ft.
Hallajin CR: 17 XP: 102400 CN Large aberration Init.: +5 Senses: blindsight (thought) 120 ft., darkvision 60 ft., sense through (thought) Perception: +29 HP: 280 EAC: 31 KAC: 30 Fort: +15 Ref: +15 Will: +22 Speed: fly 120 ft. (Ex, perfect) Melee: energy surge +25 (8d6+17 F) Ranged: energy surge +27 (4d8+17 F) Offensive Abilities: None Str:Dex: +5 Con: +8 Wis: +8 Int: +11 Cha: +5 Skills: Culture +34, Mysticism +34 Languages: Hallas, telepathy 120 ft. and telepathy (anywhere on same plane, other hallajins only)
Nihili Captain CR: 13 XP: 25600 NE Medium undead Init.: +6 Senses: darkvision 60 ft. Perception: +23 Aura: gravity well (5 ft., DC 21) HP: 270 EAC: 27 KAC: 29 Fort: +15 Ref: +15 Will: +14 Speed: 30 ft., climb 20 ft. Melee: slam +26 (3d12+21 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 21, 3d8+11 B) Str: +8 Dex: +6 Con:Wis: +0 Int: +4 Cha: +0 Skills: Athletics +28 (+36 when climbing), Stealth +23