rp: 4
type: creature

Found 17 matches

Apari CR: 7 XP: 3200 N Large vermin Init.: +2 Senses: darkvision 60 ft. Perception: +14 HP: 105 RP: 4 EAC: 19 KAC: 21 Fort: +11 Ref: +6 Will: +9 Speed: 30 ft. Melee: claw +17 (2d6+11 S) Ranged: spike +14 (2d8+7 P) Offensive Abilities: spawn constituents Str: +4 Dex: +2 Con: +5 Wis: +0 Int: - Cha: +0 Skills: Athletics +19, Intimidate +14, Survival +14
Bone Trooper Captain CR: 8 XP: 4800 LE Medium undead Init.: +10 Senses: darkvision 60 ft. Perception: +16 HP: 125 RP: 4 EAC: 20 KAC: 23 Fort: +10 Ref: +10 Will: +9 Speed: 30 ft. Melee: None Ranged: red star plasma pistol +19 (1d8+8 E & F; critical burn 1d8) Offensive Abilities: fighting styles (arcane assailant), gear boosts (plasma immolation [1d8]), style techniques (rune of the eldritch knight, secret of the magi) Str: +4 Dex: +6 Con:Wis: +2 Int: +2 Cha: +2 Skills: Diplomacy +16, Engineering +16, Intimidate +16, Piloting +21 Languages: Common, Eoxian Gear: skitterhide II (with black force field), officer dueling sword, red star plasma pistol with 3 batteries (20 charges each)
Dreamer CR: 8 XP: 4800 N Large aberration Init.: +1 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +13 Speed: fly 30 ft. (Ex, average) Melee: tentacle +15 (1d12+12 A & B plus synesthesia) Ranged: None Offensive Abilities: None Str: +4 Dex: +1 Con: +0 Wis: +6 Int: -2 Cha: +2 Skills: Acrobatics +16, Mysticism +21 Languages: Brethedan; telepathy 100 ft.
Garaggakal CR: 5 XP: 1600 CE Medium outsider (extraplanar) Init.: +5 Senses: blindsight (emotion) 60 ft., darkvision 60 ft., sense through (emotion) 60 ft. Perception: +11 HP: 75 RP: 4 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: bite +12 (2d6+9 P) Ranged: Offensive Abilities: leech life (DC 13) Str: +2 Dex: +5 Con: +3 Wis: +2 Int: +1 Cha: -2 Skills: Acrobatics +16 (+24 to fly), Athletics +11, Stealth +16, Survival +11 Languages: Garaggakal (can’t speak any language); telepathy 100 ft.
Osharu Headteacher CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +9 Will: +13 Speed: 25 ft., swim 25 ft. Melee: carbon staff +14 (1d8+9 B; critical knockdown) Ranged: corona laser pistol +16 (2d4+8 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +2 Con: +0 Wis: +6 Int: +4 Cha: +2 Skills: Culture +16, Life Science +21, Medicine +16, Mysticism +21, Physical Science +21, Profession (professor) +16 Languages: Common, Osharu Gear: advanced lashunta tempweave, carbon staff, corona laser pistol with 2 batteries (20 charges each)
Pahtra Stalker CR: 6 XP: 2400 N Medium humanoid (pahtra) Init.: +7 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 82 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +8 Will: +9 Speed: 40 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: advanced semi-auto pistol +14 (2d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +2 Int: +3 Cha: +1 Skills: Acrobatics +14, Athletics +19, Bluff +14, Culture +19, Profession (mercenary) +19, Sense Motive +19, Stealth +19 Languages: Common, Pahtra, Vesk Gear: elite stationwear, advanced semi-auto pistol with 24 small arm rounds, tactical knife, tactical shirren-eye rifle with 25 sniper rounds
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Trox Defensor CR: 9 XP: 6400 LG Large monstrous (humanoid) Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 145 RP: 4 EAC: 22 KAC: 24 Fort: +13 Ref: +12 Will: +10 Speed: 50 ft., burrow 20 ft. Melee: advanced swoop hammer +22 (3d10+18 B; critical knockdown) Ranged: advanced arc emitter +19 (2d4+9 E) or stickybomb grenade III +19 (explode [20 ft., entangled 2d4 rounds, DC 16]) Offensive Abilities: frenzy, grappler Str: +6 Dex: +0 Con: +4 Wis: +3 Int: +1 Cha: +1 Skills: Athletics +22, Intimidate +17, Mysticism +17 Languages: Common, Nchaki Gear: advanced iridishell, advanced swoop hammer, advanced arc emitter with 2 high-capacity batteries (40 charges each), stickybomb grenades III (2)
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Vlaka Handler CR: 6 XP: 2400 NG Medium humanoid (vlaka) Init.: +2 Senses: blinded, blindsight (hearing) 60 ft., blindsight (scent) 30 ft. Perception: +13 HP: 80 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +7 Will: +9 Speed: 30 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +0 Int: +3 Cha: +5 Skills: Culture +13, Diplomacy +18, Medicine +18, Piloting +13, Sense Motive +18 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor II, corona laser pistol with 2 batteries (20 charges each), tactical knife