Apari Constituent
CR: -
XP: -
N Tiny vermin
Init.: +4
Senses: darkvision 60 ft.
Perception: +7
HP: 20
EAC: 13
KAC: 15
Fort: +6
Ref: +4
Will: +1
Speed: fly 30 ft. (Ex, perfect)
Melee: claw +10 (1d6+4 S)
Ranged:
Offensive Abilities: fungible
Str: +2
Dex: +4
Con: +1
Wis: +0
Int: -
Cha: +0
Skills: Acrobatics +12 (+20 when flying), Intimidate +7, Survival +7
Computer Glitch Gremlin
CR: 1
XP: 200
LE Tiny fey
Init.: +2
Senses: low-light vision
Perception: +4
HP: 5
EAC: 9
KAC: 10
Fort: +2
Ref: +2
Will: +3
Speed: 20 ft., climb 20 ft.
Melee: bite +2 (1d4–1 P plus glitch module, DC 10)
Ranged: None
Offensive Abilities: glitch module, networked technomancy
Str: -1
Dex: +2
Con: +1
Wis: +1
Int: +3
Cha: -2
Skills: Computers +9, Engineering +4 (+9 to use computers), Stealth +9
Languages: Aklo, Common; digital telepathy 30 ft.
Predator Swarm
CR: 2
XP: 600
N Tiny animal (swarm)
Init.: +1
Senses: low-light vision
Perception: +7
HP: 25
EAC: 12
KAC: 14
Fort: +4
Ref: +4
Will: +1
Speed: 30 ft.
Melee: swarm attack (1d6 P or S)
Ranged: None
Offensive Abilities: distraction
Str: -2
Dex: +1
Con: +1
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +7, Athletics +7, Stealth +7
Squox
CR: 1
XP: 135
N Tiny animal
Init.: +3
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +3
HP: 6
EAC: 11
KAC: 11
Fort: +1
Ref: +4
Will: +0
Speed: 40 ft., climb 20 ft.
Melee: bite +3 (1d4 P)
Ranged: None
Offensive Abilities: squox tricks
Str: -3
Dex: +3
Con: +0
Wis: +0
Int: -4
Cha: +1
Skills: Acrobatics +7 (+11 to balance, escape, or tumble), Athletics +3 (+11 to climb), Stealth +7
Trained Squox
CR: 1
XP: 400
N Tiny animal
Init.: +4
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +5
HP: 20
EAC: 12
KAC: 12
Fort: +3
Ref: +6
Will: +1
Speed: 40 ft., climb 20 ft.
Melee: bite +7 (1d4+1 P)
Ranged: None
Offensive Abilities: squox tricks
Str: -2
Dex: +4
Con: +2
Wis: +0
Int: -4
Cha: +1
Skills: Acrobatics +10 (+14 to balance, escape, or tumble), Athletics +5 (+13 to climb), Stealth +10
Odheo
CR: 1
XP: 400
N Tiny vermin
Init.: +4
Senses: blindsense (scent) 60 ft., darkvision 60 ft.
Perception: +5
HP: 17
EAC: 11
KAC: 13
Fort: +5
Ref: +3
Will: +1
Speed: 30 ft., climb 30 ft.
Melee: bite +8 (1d3+3 S) or harpoon tongue +8 (1d6+1 P)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +4
Con: +1
Wis: +0
Int: —
Cha: -2
Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10
Tiny Elemental
CR: 1
XP: 135
N Tiny outsider (elemental)
Init.: +1
Senses: darkvision 60 ft.
Perception: +3
HP: 6
EAC: 11
KAC: 12
Fort: +3
Ref: +1
Will: +0
Speed: 20 ft.
Melee: slam +5 (1d6+3 B)
Ranged: None
Offensive Abilities: None
Str: +3
Dex: +1
Con: +0
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +3, Athletics +3