will_save: +2
type: creature

Found 12 matches

Assembly Ooze CR: 1 XP: 400 N Medium ooze (technological) Init.: +4 Senses: blindsight (vibration) 60 ft., sightless; Perception: +7 HP: 17 EAC: 11 KAC: 12 Fort: +3 Ref: -1 Will: +2 Speed: 30 ft. Melee: pseudopod +6 (1d4+3 B) Ranged: Offensive Abilities: disassemble Str: +2 Dex: +1 Con: +4 Wis: +0 Int: - Cha: +0 Skills: Athletics +10, Stealth +10 Languages: Common (can’t speak any language)
Dromaeosaurid CR: 3 XP: 800 N Medium animal Init.: +3 Senses: low-light vision Perception: +8 HP: 45 EAC: 13 KAC: 15 Fort: +6 Ref: +7 Will: +2 Speed: 50 ft. Melee: talons +11 (1d6+5 S; critical bleed 1d6) or bite +11 (1d6+5 P) Ranged: None Offensive Abilities: pounce Str: +2 Dex: +3 Con: +1 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +8, Stealth +13
Phentomite CR: 1 XP: 200 NG Medium humanoid (phentomite) Init.: +3 Senses: darkvision 60 ft. Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +3 Will: +2 Speed: 30 ft. Melee: club +2 (1d6+1 B) Ranged: tactical semi-auto pistol +4 (1d6 P) Offensive Abilities: None Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +9, Athletics +9, Culture +4, Engineering +4, Survival +9 Languages: Orrian Gear: club, tactical semi-auto pistol with 18 small arm rounds
Pterosaur CR: 3 XP: 800 N Large animal Init.: +4 Senses: low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +8 Will: +2 Speed: 10 ft., fly 50 ft. (Ex, clumsy) Melee: bite +10 (1d6+5 P) Ranged: None Offensive Abilities: None Str: +2 Dex: +4 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +13 (+5 to fly)
Tashtari CR: 3 XP: 800 N Medium magical (beast) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +7 Ref: +7 Will: +2 Speed: 30 ft., climb 30 ft. Melee: bite +9 (1d6+5 P) Ranged: muzzle beam +12 (1d4+3 F; critical burn 1d4) Offensive Abilities: bristle flash Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +0 Cha: -1 Skills: Acrobatics +8, Athletics +8 (+16 to climb), Stealth +13
Formian Worker CR: 1 XP: 200 LN Small monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +4 (+8 with hive mind) HP: 12 EAC: 10 KAC: 11 Fort: +2 Ref: +2 Will: +2 Speed: 40 ft., burrow 10 ft. Melee: bite +5 (1d4+3 P) Ranged: survival flare gun +3 (1d3 F; critical burn 1d6) Offensive Abilities: None Str: +3 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: -1 Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4 Languages: Common; limited telepathy 60 ft. Gear: survival flare gun with 10 flares
Maraquoi Hunter CR: 1 XP: 200 NG Medium humanoid (maraquoi) Init.: +4 Senses: low-light vision, blindsense (30 ft.) Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +1 Will: +2 Speed: 30 ft., climb 20 ft. Melee: tactical spear +6 (1d6+2 P) Ranged: pulsecaster rifle +3 (1d6 E) Offensive Abilities: None Str: +2 Dex: +0 Con: +3 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +4 (+12 when climbing), Stealth +4, Survival +9 Languages: Common, Maraquoi Gear: pulsecaster rifle with 2 batteries (20 charges each), tactical spear
Medium Elemental CR: 3 XP: 800 N Medium outsider (elemental) Init.: +2 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +7 Ref: +5 Will: +2 Speed: 20 ft. Melee: slam +12 (1d6+7 B) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +8, Athletics +8
Ryphorian Technician CR: 1 XP: 400 NG Medium humanoid (ryphorian) Init.: +5 Senses: low-light vision Perception: +10 HP: 16 EAC: 12 KAC: 13 Fort: +3 Ref: +3 Will: +2 Speed: 30 ft. Melee: survival knife +4 (1d4+1 S) Ranged: pulsecaster pistol +6 (1d4+1 E nonlethal) Offensive Abilities: target tracking Str: +0 Dex: +1 Con: +2 Wis: +0 Int: +4 Cha: -1 Skills: Computers +10, Engineering +10, Physical Science +5, Piloting +10, Survival +5 Languages: Common, Triaxian Gear: second skin, pulsecaster pistol with 2 batteries (20 charges each), survival knife
Skeletal Undead CR: 1 XP: 200 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S) Ranged: hunting rifle +3 (1d8 P) Offensive Abilities: None Str: +3 Dex: +2 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +9 Gear: hunting rifle with 20 longarm rounds, survival knife