Found 4403 matches

Assassin Rifle, Spectre
Level: 12 Price: 29,500 Bulk: 1 Damage: 5d6 P Critical:

Range: 70 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (750 ft.), Unwieldy

Assassin Rifle, Stalker
Level: 3 Price: 1,510 Bulk: 1 Damage: 1d10 P Critical:

Range: 60 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (250 ft.), Unwieldy

Assassin Rifle, Wraith
Level: 17 Price: 278,000 Bulk: 1 Damage: 11d6 P Critical:

Range: 70 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (1000 ft.), Unwieldy

Assassin Robot CR: 9 XP: 6400 N Medium construct (technological) Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 135 EAC: 22 KAC: 23 Fort: +6 Ref: +10 Will: +6 Speed: 40 ft., climb 40 ft. Melee: microserrated longsword +18 (2d10+13 S; critical bleed 2d6) Ranged: advanced semi-auto pistol +20 (2d6+9 P) or advanced shirren-eye rifle +20 (2d10+9 P) Offensive Abilities: holographic trick Str: +4 Dex: +6 Con:Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +22, Athletics +17 (+25 to climb), Computers +17, Stealth +22 Languages: Common Gear: microserrated longsword, advanced semi-auto pistol with 48 small arm rounds, advanced shirren-eye rifle with 16 sniper rounds
Assault Laser Dragon CR: 12 XP: 19,200 LN Huge dragon (technological) Init.: +8 Senses: blindsight (vibration) 60 ft., darkvision 120 ft., low-light vision Perception: +22 HP: 200 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +13 Speed: 40 ft., fly 200 ft. (Ex, clumsy) Melee: bite +23 (6d4+17 P) Ranged: laser bolt +26 (6d4+12 F; burn 3d6) Offensive Abilities: breath weapon (45-ft. cone or 90-ft. line, 13d6 F, Reflex DC 19 half, usable every 1d4 rounds), crush (6d4+17 B) Str: +5 Dex: +8 Con: +3 Wis: +3 Int: +4 Cha: +3 Skills: Acrobatics +27 (+19 to fly), Computers +22, Piloting +22, Sense Motive +22 Languages: Common, Draconic
Assembly Ooze CR: 1 XP: 400 N Medium ooze (technological) Init.: +4 Senses: blindsight (vibration) 60 ft., sightless; Perception: +7 HP: 17 EAC: 11 KAC: 12 Fort: +3 Ref: -1 Will: +2 Speed: 30 ft. Melee: pseudopod +6 (1d4+3 B) Ranged: Offensive Abilities: disassemble Str: +2 Dex: +1 Con: +4 Wis: +0 Int: - Cha: +0 Skills: Athletics +10, Stealth +10 Languages: Common (can’t speak any language)
Asteray CR: 12 XP: 19200 CN Medium fey Init.: +5 Senses: low-light vision Perception: +22 (+30 in space) HP: 170 EAC: 25 KAC: 26 Fort: +13 Ref: +13 Will: +15 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: tail whip +20 (2d12+13 S) Ranged: electrical blast +18 (2d8+12 E) Offensive Abilities: sensor song Str: +1 Dex: +5 Con: +4 Wis: +3 Int: +2 Cha: +8 Skills: Bluff +27, Culture +27, Stealth +22 Languages: Common; telepathy 300 ft.
Asteroid Louse CR: 1/2 XP: 200 N Small vermin Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +4 Ref: +2 Will: +0 Speed: 30 ft., climb 30 ft. Melee: attach +6 or bite +6 (1d6+1 P) Ranged: None Offensive Abilities: break objects Str: +1 Dex: +2 Con: +3 Wis: +0 Int:Cha: -4 Skills:
Astral Transponder
Level: 5 Price: 3,500 Bulk: L
Astriapi Defender CR: 1 XP: 400 — — — Init.: +8 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +3 Ref: +1 Will: +3 Speed: 30 ft., fly 30 ft. (Ex, average) (20 ft., fly 20 ft. [average] in armor) Melee: standard taclash +5 (1d4+3 S nonlethal) or bite +5 (1d6+3 P) Ranged: static arc caster +8 (1d8+1 E plus first arc 1d6; critical second arc 1d6) or stickybomb grenade I +8 (explode [10 ft., entangled 2d4 rounds, DC 10]) Offensive Abilities: fighting styles (guard) Str: +2 Dex: +4 Con: +1 Wis: +0 Int: +0 Cha: +0 Skills: Acrobatics +5, Engineering +10, Mysticism +5 Languages: Astriapi, Common Gear: troop ceremonial plate, standard taclash, static arc caster with 2 batteries (20 charges each), stickybomb grenades I (2)